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distortion parameter with depth_camera #430

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sam-tj opened this issue May 8, 2024 · 3 comments
Open

distortion parameter with depth_camera #430

sam-tj opened this issue May 8, 2024 · 3 comments
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enhancement New feature or request help wanted Extra attention is needed

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@sam-tj
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sam-tj commented May 8, 2024

Hi Team,
I am trying to simulate a ToF camera, and for that purpose used the <depth_camera> as sensor type. But I am unable to use intrinsics and distortion parameters.

Please can someone suggest how this can be achieved?

My setup:
Ubuntu 22.04
ROS: Humble
Gazebo: Fortress 6.16.0

@sam-tj sam-tj added the enhancement New feature or request label May 8, 2024
@iche033
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iche033 commented Jul 15, 2024

lens intrinsics params should work now after #390. Distortion params are still not supported (when using the default rendering engine ogre2)

@sam-tj
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sam-tj commented Jul 15, 2024

@iche033 ,
How can I switch the rendering engine?

@azeey azeey added the help wanted Extra attention is needed label Jul 22, 2024
@azeey azeey removed this from Core development Jul 22, 2024
@jongwook-bae
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@iche033 , How can I switch the rendering engine?

you can modify sdf(world) file from <render_engine>ogre2</render_engine> to <render_engine>ogre</render_engine>

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