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This repository has been archived by the owner on Jun 30, 2023. It is now read-only.
What is the current behavior?
Using a gamepad to assign buttons / axis crashes the program.
What is the expected behavior?
The program should detect the button press on gamepad and then I should be able to use that button during the game.
Tell us the steps to reproduce the bug, and if possible share a minimal demo of the problem.
Run the program
Bring up the Input mapper with ESC
Select Custom profile
Press any Change button
Press a button / axis on any gamepad
The game crashes
Other information
Errors: Invalid get index 'scancode' (on base: 'InputEventJoypadButton'). (pressing a button) Invalid get index 'scancode' (on base: 'InputEventJoypadMotion'). (using an analog stick)
The program expects a keyboard input and assumes that we're passing input events that contain the scancode variable, which doesn't exist on gamepad. Instead, button_index should be used for buttons. Analog sticks however are a bit tricky, because one axis represents both directions, so we need to use both axis and value used.
The text was updated successfully, but these errors were encountered:
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What is the current behavior?
Using a gamepad to assign buttons / axis crashes the program.
What is the expected behavior?
The program should detect the button press on gamepad and then I should be able to use that button during the game.
Tell us the steps to reproduce the bug, and if possible share a minimal demo of the problem.
Other information
Errors:
Invalid get index 'scancode' (on base: 'InputEventJoypadButton').
(pressing a button)Invalid get index 'scancode' (on base: 'InputEventJoypadMotion').
(using an analog stick)The program expects a keyboard input and assumes that we're passing input events that contain the
scancode
variable, which doesn't exist on gamepad. Instead,button_index
should be used for buttons. Analog sticks however are a bit tricky, because one axis represents both directions, so we need to use both axis and value used.The text was updated successfully, but these errors were encountered: