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Macros are broken for WebGL #642
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It's not just WebGL. See this for what I had to do to get hematite working on my PC. Original generated code is commented out. I have no idea what it's supposed to be doing, but the set_len appears to be very broken and leads to the rest of the library using uninitialized memory. Maybe it's just the |
That sounds pretty bad. Perhaps, we screwed something up lately. I'm looking into it. |
@AerialX Sorry for the problem, we don't get this kind of hazards often. Fix is going to be merged shortly. |
The allocation is now in place, but we call |
Reported by @AerialX for #641:
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