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Releases: godotengine/godot-builds

4.4-dev2

10 Sep 15:16
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4.4-dev2 Pre-release
Pre-release

Godot 4.4 dev 2 is a dev snapshot for the 4.4 feature release. Dev snapshots are in-development builds of the engine provided for early testing and feature evaluation while the engine is still being worked on.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit 97ef3c837263099faf02d8ebafd6c77c94d2aaba.
To make a custom build which would also be recognized as dev2, you should define GODOT_VERSION_STATUS=dev2 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.

3.6-stable

09 Sep 08:06
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Godot 3.6 is a feature release improving upon the previous version in many aspects, such as usability and performance. Feature releases also contain new features, but preserve compatibility with previous releases.

Report bugs on GitHub after checking that they haven't been reported:


All files for this release are mirrored under Assets below.

4.4-dev1

26 Aug 08:17
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4.4-dev1 Pre-release
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Godot 4.4 dev 1 is a dev snapshot for the 4.4 feature release. Dev snapshots are in-development builds of the engine provided for early testing and feature evaluation while the engine is still being worked on.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit 28a72fa4344befeae251d8e9b11b84acd601a244.
To make a custom build which would also be recognized as dev1, you should define GODOT_VERSION_STATUS=dev1 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.

4.3-stable

15 Aug 08:28
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Godot 4.3 is a feature release improving upon the previous version in many aspects, such as usability and performance. Feature releases also contain new features, but preserve compatibility with previous releases.

Report bugs on GitHub after checking that they haven't been reported:



4.3-rc3

08 Aug 14:15
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4.3-rc3 Pre-release
Pre-release

Godot 4.3 RC 3 is a release candidate for the 4.3 feature release. Release candidates focus on finalizing the release and fixing remaining critical bugs.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit 03afb92efa18874da19f7fc185a32c005d20aa1d.
To make a custom build which would also be recognized as rc3, you should define GODOT_VERSION_STATUS=rc3 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.

4.3-rc2

01 Aug 15:48
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4.3-rc2 Pre-release
Pre-release

Godot 4.3 RC 2 is a release candidate for the 4.3 feature release. Release candidates focus on finalizing the release and fixing remaining critical bugs.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit 3978628c6cc1227250fc6ed45c8d854d24c30c30.
To make a custom build which would also be recognized as rc2, you should define GODOT_VERSION_STATUS=rc2 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.

4.3-rc1

25 Jul 17:24
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4.3-rc1 Pre-release
Pre-release

Godot 4.3 RC 1 is a release candidate for the 4.3 feature release. Release candidates focus on finalizing the release and fixing remaining critical bugs.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit e343dbbcc1030f04dc5833f1c19d267a17332ca9.
To make a custom build which would also be recognized as rc1, you should define GODOT_VERSION_STATUS=rc1 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.

4.3-beta3

09 Jul 07:48
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4.3-beta3 Pre-release
Pre-release

Godot 4.3 beta 3 is a beta snapshot for the 4.3 feature release. Beta snapshots are feature-complete and provided for public beta testing to catch as many bugs as possible ahead of the stable release.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit 82cedc83c9069125207c128f9a07ce3d82c317cc.
To make a custom build which would also be recognized as beta3, you should define GODOT_VERSION_STATUS=beta3 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.

3.6-rc1

04 Jul 09:26
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3.6-rc1 Pre-release
Pre-release

Godot 3.6 RC 1 is a release candidate for the 3.6 feature release. Release candidates focus on finalizing the release and fixing remaining critical bugs.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit cfc4a0eff029c3bda6df061465f9a6b6c66b9f01.
To make a custom build which would also be recognized as rc1, you should define GODOT_VERSION_STATUS=rc1 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.

4.3-beta2

20 Jun 08:09
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4.3-beta2 Pre-release
Pre-release

Godot 4.3 beta 2 is a beta snapshot for the 4.3 feature release. Beta snapshots are feature-complete and provided for public beta testing to catch as many bugs as possible ahead of the stable release.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit b75f0485ba15951b87f1d9a2d8dd0fcd55e178e4.
To make a custom build which would also be recognized as beta2, you should define GODOT_VERSION_STATUS=beta2 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.