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feat(androidpublisher): update the api
#### androidpublisher:v3 The following keys were added: - resources.applications.resources.#.methods.convertRegionPrices (Total Keys: 11) - schemas.ConvertRegionPricesRequest (Total Keys: 3) - schemas.ConvertRegionPricesResponse (Total Keys: 5) - schemas.ConvertedOtherRegionsPrice (Total Keys: 4) - schemas.ConvertedRegionPrice (Total Keys: 5) - schemas.Money (Total Keys: 7)
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<html><body>
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<style>
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body, h1, h2, h3, div, span, p, pre, a {
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margin: 0;
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padding: 0;
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border: 0;
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body {
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h1 {
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pre, code {
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font-family: Monaco, 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', monospace;
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pre {
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margin-top: 0.5em;
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}
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h1, h2, h3, p {
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font-family: Arial, sans serif;
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}
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h1, h2, h3 {
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border-bottom: solid #CCC 1px;
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}
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.toc_element {
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margin-top: 0.5em;
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}
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.firstline {
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margin-left: 2 em;
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}
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.method {
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margin-top: 1em;
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border: solid 1px #CCC;
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background: #EEE;
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}
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.details {
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font-weight: bold;
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font-size: 14px;
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}
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</style>
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<h1><a href="androidpublisher_v3.html">Google Play Android Developer API</a> . <a href="androidpublisher_v3.applications.html">applications</a></h1>
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<h2>Instance Methods</h2>
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<p class="toc_element">
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<code><a href="androidpublisher_v3.applications.#.html">#()</a></code>
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</p>
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<p class="firstline">Returns the # Resource.</p>
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<p class="toc_element">
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<code><a href="#close">close()</a></code></p>
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<p class="firstline">Close httplib2 connections.</p>
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<h3>Method Details</h3>
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<div class="method">
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<code class="details" id="close">close()</code>
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<pre>Close httplib2 connections.</pre>
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</div>
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</body></html>
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<html><body>
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<style>
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body, h1, h2, h3, div, span, p, pre, a {
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margin: 0;
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padding: 0;
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border: 0;
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font-weight: inherit;
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font-style: inherit;
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font-size: 100%;
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font-family: inherit;
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vertical-align: baseline;
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}
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body {
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font-size: 13px;
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padding: 1em;
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}
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h1 {
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font-size: 26px;
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margin-bottom: 1em;
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}
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h2 {
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font-size: 24px;
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margin-bottom: 1em;
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}
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h3 {
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font-size: 20px;
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margin-bottom: 1em;
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margin-top: 1em;
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}
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pre, code {
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line-height: 1.5;
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font-family: Monaco, 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', monospace;
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}
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pre {
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margin-top: 0.5em;
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}
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h1, h2, h3, p {
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font-family: Arial, sans serif;
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}
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h1, h2, h3 {
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border-bottom: solid #CCC 1px;
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}
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.toc_element {
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margin-top: 0.5em;
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}
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.firstline {
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margin-left: 2 em;
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}
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.method {
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margin-top: 1em;
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border: solid 1px #CCC;
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padding: 1em;
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background: #EEE;
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}
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.details {
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font-weight: bold;
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font-size: 14px;
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}
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</style>
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<h1><a href="androidpublisher_v3.html">Google Play Android Developer API</a> . <a href="androidpublisher_v3.applications.html">applications</a> . <a href="androidpublisher_v3.applications.#.html">#</a></h1>
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<h2>Instance Methods</h2>
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<p class="toc_element">
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<code><a href="#close">close()</a></code></p>
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<p class="firstline">Close httplib2 connections.</p>
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<p class="toc_element">
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<code><a href="#convertRegionPrices">convertRegionPrices(packageName, body=None, x__xgafv=None)</a></code></p>
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<p class="firstline">Calculates the region prices, using today's exchange rate and country-specific # patterns, based on the price in the request for a set of regions.</p>
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<h3>Method Details</h3>
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<div class="method">
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<code class="details" id="close">close()</code>
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<pre>Close httplib2 connections.</pre>
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</div>
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<div class="method">
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<code class="details" id="convertRegionPrices">convertRegionPrices(packageName, body=None, x__xgafv=None)</code>
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<pre>Calculates the region prices, using today&#x27;s exchange rate and country-specific # patterns, based on the price in the request for a set of regions.
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Args:
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packageName: string, Required. The app package name. (required)
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body: object, The request body.
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The object takes the form of:
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{ # Request message for ConvertRegionPrices.
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&quot;price&quot;: { # Represents an amount of money with its currency type. # The intital price to convert other regions from. Tax exclusive.
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&quot;currencyCode&quot;: &quot;A String&quot;, # The three-letter currency code defined in ISO 4217.
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&quot;nanos&quot;: 42, # Number of nano (10^-9) units of the amount. The value must be between -999,999,999 and +999,999,999 inclusive. If `units` is positive, `nanos` must be positive or zero. If `units` is zero, `nanos` can be positive, zero, or negative. If `units` is negative, `nanos` must be negative or zero. For example $-1.75 is represented as `units`=-1 and `nanos`=-750,000,000.
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&quot;units&quot;: &quot;A String&quot;, # The whole units of the amount. For example if `currencyCode` is `&quot;USD&quot;`, then 1 unit is one US dollar.
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},
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}
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x__xgafv: string, V1 error format.
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Allowed values
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1 - v1 error format
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2 - v2 error format
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Returns:
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An object of the form:
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{ # Response message for ConvertRegionPrices.
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&quot;convertedOtherRegionsPrice&quot;: { # Converted other regions prices. # Converted other regions prices in USD and EUR, to use for countries where Play doesn&#x27;t support a country&#x27;s local currency.
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&quot;eurPrice&quot;: { # Represents an amount of money with its currency type. # Price in EUR to use for the &quot;Other regions&quot; location exclusive of taxes.
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&quot;currencyCode&quot;: &quot;A String&quot;, # The three-letter currency code defined in ISO 4217.
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&quot;nanos&quot;: 42, # Number of nano (10^-9) units of the amount. The value must be between -999,999,999 and +999,999,999 inclusive. If `units` is positive, `nanos` must be positive or zero. If `units` is zero, `nanos` can be positive, zero, or negative. If `units` is negative, `nanos` must be negative or zero. For example $-1.75 is represented as `units`=-1 and `nanos`=-750,000,000.
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&quot;units&quot;: &quot;A String&quot;, # The whole units of the amount. For example if `currencyCode` is `&quot;USD&quot;`, then 1 unit is one US dollar.
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},
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&quot;usdPrice&quot;: { # Represents an amount of money with its currency type. # Price in USD to use for the &quot;Other regions&quot; location exclusive of taxes.
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&quot;currencyCode&quot;: &quot;A String&quot;, # The three-letter currency code defined in ISO 4217.
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&quot;nanos&quot;: 42, # Number of nano (10^-9) units of the amount. The value must be between -999,999,999 and +999,999,999 inclusive. If `units` is positive, `nanos` must be positive or zero. If `units` is zero, `nanos` can be positive, zero, or negative. If `units` is negative, `nanos` must be negative or zero. For example $-1.75 is represented as `units`=-1 and `nanos`=-750,000,000.
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&quot;units&quot;: &quot;A String&quot;, # The whole units of the amount. For example if `currencyCode` is `&quot;USD&quot;`, then 1 unit is one US dollar.
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},
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},
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&quot;convertedRegionPrices&quot;: { # Map from region code to converted region price.
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&quot;a_key&quot;: { # A converted region price.
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&quot;price&quot;: { # Represents an amount of money with its currency type. # The converted price tax inclusive.
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&quot;currencyCode&quot;: &quot;A String&quot;, # The three-letter currency code defined in ISO 4217.
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&quot;nanos&quot;: 42, # Number of nano (10^-9) units of the amount. The value must be between -999,999,999 and +999,999,999 inclusive. If `units` is positive, `nanos` must be positive or zero. If `units` is zero, `nanos` can be positive, zero, or negative. If `units` is negative, `nanos` must be negative or zero. For example $-1.75 is represented as `units`=-1 and `nanos`=-750,000,000.
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&quot;units&quot;: &quot;A String&quot;, # The whole units of the amount. For example if `currencyCode` is `&quot;USD&quot;`, then 1 unit is one US dollar.
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},
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&quot;regionCode&quot;: &quot;A String&quot;, # The region code of the region.
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&quot;taxAmount&quot;: { # Represents an amount of money with its currency type. # The tax amount of the converted price.
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&quot;currencyCode&quot;: &quot;A String&quot;, # The three-letter currency code defined in ISO 4217.
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&quot;nanos&quot;: 42, # Number of nano (10^-9) units of the amount. The value must be between -999,999,999 and +999,999,999 inclusive. If `units` is positive, `nanos` must be positive or zero. If `units` is zero, `nanos` can be positive, zero, or negative. If `units` is negative, `nanos` must be negative or zero. For example $-1.75 is represented as `units`=-1 and `nanos`=-750,000,000.
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&quot;units&quot;: &quot;A String&quot;, # The whole units of the amount. For example if `currencyCode` is `&quot;USD&quot;`, then 1 unit is one US dollar.
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},
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},
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},
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}</pre>
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</div>
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</body></html>

docs/dyn/androidpublisher_v3.html

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<h1><a href="androidpublisher_v3.html">Google Play Android Developer API</a></h1>
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<h2>Instance Methods</h2>
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<p class="toc_element">
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<code><a href="androidpublisher_v3.applications.html">applications()</a></code>
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</p>
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<p class="firstline">Returns the applications Resource.</p>
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<p class="toc_element">
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<code><a href="androidpublisher_v3.edits.html">edits()</a></code>
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</p>

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