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committedNov 23, 2021
feat(gameservices): update the api
#### gameservices:v1beta The following keys were deleted: - schemas.GameServerCluster.properties.allocationPriority.type (Total Keys: 1) - schemas.GameServerClusterConnectionInfo.properties.gkeHubClusterReference.$ref (Total Keys: 1) - schemas.GkeHubClusterReference (Total Keys: 3)
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‎docs/dyn/gameservices_v1beta.projects.locations.realms.gameServerClusters.html

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@@ -120,7 +120,6 @@ <h3>Method Details</h3>
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The object takes the form of:
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{ # A game server cluster resource.
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&quot;allocationPriority&quot;: &quot;A String&quot;, # Optional. The allocation priority assigned to the game server cluster. Game server clusters receive new game server allocations based on the relative allocation priorites set for each cluster, if the realm is configured for multicluster allocation.
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&quot;clusterState&quot;: { # The state of the Kubernetes cluster. # Output only. The state of the Kubernetes cluster, this will be available if &#x27;view&#x27; is set to `FULL` in the relevant List/Get/Preview request.
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&quot;agonesVersionInstalled&quot;: &quot;A String&quot;, # Output only. The version of Agones currently installed in the registered Kubernetes cluster.
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&quot;agonesVersionTargeted&quot;: &quot;A String&quot;, # Output only. The version of Agones that is targeted to be installed in the cluster.
@@ -133,9 +132,6 @@ <h3>Method Details</h3>
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&quot;gkeClusterReference&quot;: { # A reference to a GKE cluster. # Reference to the GKE cluster where the game servers are installed.
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&quot;cluster&quot;: &quot;A String&quot;, # The full or partial name of a GKE cluster, using one of the following forms: * `projects/{project}/locations/{location}/clusters/{cluster}` * `locations/{location}/clusters/{cluster}` * `{cluster}` If project and location are not specified, the project and location of the GameServerCluster resource are used to generate the full name of the GKE cluster.
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},
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&quot;gkeHubClusterReference&quot;: { # GkeHubClusterReference represents a reference to a Kubernetes cluster registered through GKE Hub. # Reference to a Kubernetes cluster registered through GKE Hub. See https://cloud.google.com/anthos/multicluster-management/ for more information about registering Kubernetes clusters.
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&quot;membership&quot;: &quot;A String&quot;, # The full or partial name of a GKE Hub membership, using one of the following forms: * `https://gkehub.googleapis.com/v1beta1/projects/{project_id}/locations/global/memberships/{membership_id}` * `projects/{project_id}/locations/global/memberships/{membership_id}` * `{membership_id}` If project is not specified, the project of the GameServerCluster resource is used to generate the full name of the GKE Hub membership.
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},
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&quot;namespace&quot;: &quot;A String&quot;, # Namespace designated on the game server cluster where the Agones game server instances will be created. Existence of the namespace will be validated during creation.
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},
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&quot;createTime&quot;: &quot;A String&quot;, # Output only. The creation time.
@@ -233,7 +229,6 @@ <h3>Method Details</h3>
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An object of the form:
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{ # A game server cluster resource.
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&quot;allocationPriority&quot;: &quot;A String&quot;, # Optional. The allocation priority assigned to the game server cluster. Game server clusters receive new game server allocations based on the relative allocation priorites set for each cluster, if the realm is configured for multicluster allocation.
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&quot;clusterState&quot;: { # The state of the Kubernetes cluster. # Output only. The state of the Kubernetes cluster, this will be available if &#x27;view&#x27; is set to `FULL` in the relevant List/Get/Preview request.
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&quot;agonesVersionInstalled&quot;: &quot;A String&quot;, # Output only. The version of Agones currently installed in the registered Kubernetes cluster.
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&quot;agonesVersionTargeted&quot;: &quot;A String&quot;, # Output only. The version of Agones that is targeted to be installed in the cluster.
@@ -246,9 +241,6 @@ <h3>Method Details</h3>
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&quot;gkeClusterReference&quot;: { # A reference to a GKE cluster. # Reference to the GKE cluster where the game servers are installed.
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&quot;cluster&quot;: &quot;A String&quot;, # The full or partial name of a GKE cluster, using one of the following forms: * `projects/{project}/locations/{location}/clusters/{cluster}` * `locations/{location}/clusters/{cluster}` * `{cluster}` If project and location are not specified, the project and location of the GameServerCluster resource are used to generate the full name of the GKE cluster.
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},
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&quot;gkeHubClusterReference&quot;: { # GkeHubClusterReference represents a reference to a Kubernetes cluster registered through GKE Hub. # Reference to a Kubernetes cluster registered through GKE Hub. See https://cloud.google.com/anthos/multicluster-management/ for more information about registering Kubernetes clusters.
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&quot;membership&quot;: &quot;A String&quot;, # The full or partial name of a GKE Hub membership, using one of the following forms: * `https://gkehub.googleapis.com/v1beta1/projects/{project_id}/locations/global/memberships/{membership_id}` * `projects/{project_id}/locations/global/memberships/{membership_id}` * `{membership_id}` If project is not specified, the project of the GameServerCluster resource is used to generate the full name of the GKE Hub membership.
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},
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&quot;namespace&quot;: &quot;A String&quot;, # Namespace designated on the game server cluster where the Agones game server instances will be created. Existence of the namespace will be validated during creation.
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},
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&quot;createTime&quot;: &quot;A String&quot;, # Output only. The creation time.
@@ -288,7 +280,6 @@ <h3>Method Details</h3>
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{ # Response message for GameServerClustersService.ListGameServerClusters.
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&quot;gameServerClusters&quot;: [ # The list of game server clusters.
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{ # A game server cluster resource.
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&quot;allocationPriority&quot;: &quot;A String&quot;, # Optional. The allocation priority assigned to the game server cluster. Game server clusters receive new game server allocations based on the relative allocation priorites set for each cluster, if the realm is configured for multicluster allocation.
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&quot;clusterState&quot;: { # The state of the Kubernetes cluster. # Output only. The state of the Kubernetes cluster, this will be available if &#x27;view&#x27; is set to `FULL` in the relevant List/Get/Preview request.
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&quot;agonesVersionInstalled&quot;: &quot;A String&quot;, # Output only. The version of Agones currently installed in the registered Kubernetes cluster.
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&quot;agonesVersionTargeted&quot;: &quot;A String&quot;, # Output only. The version of Agones that is targeted to be installed in the cluster.
@@ -301,9 +292,6 @@ <h3>Method Details</h3>
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&quot;gkeClusterReference&quot;: { # A reference to a GKE cluster. # Reference to the GKE cluster where the game servers are installed.
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&quot;cluster&quot;: &quot;A String&quot;, # The full or partial name of a GKE cluster, using one of the following forms: * `projects/{project}/locations/{location}/clusters/{cluster}` * `locations/{location}/clusters/{cluster}` * `{cluster}` If project and location are not specified, the project and location of the GameServerCluster resource are used to generate the full name of the GKE cluster.
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},
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&quot;gkeHubClusterReference&quot;: { # GkeHubClusterReference represents a reference to a Kubernetes cluster registered through GKE Hub. # Reference to a Kubernetes cluster registered through GKE Hub. See https://cloud.google.com/anthos/multicluster-management/ for more information about registering Kubernetes clusters.
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&quot;membership&quot;: &quot;A String&quot;, # The full or partial name of a GKE Hub membership, using one of the following forms: * `https://gkehub.googleapis.com/v1beta1/projects/{project_id}/locations/global/memberships/{membership_id}` * `projects/{project_id}/locations/global/memberships/{membership_id}` * `{membership_id}` If project is not specified, the project of the GameServerCluster resource is used to generate the full name of the GKE Hub membership.
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},
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&quot;namespace&quot;: &quot;A String&quot;, # Namespace designated on the game server cluster where the Agones game server instances will be created. Existence of the namespace will be validated during creation.
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},
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&quot;createTime&quot;: &quot;A String&quot;, # Output only. The creation time.
@@ -347,7 +335,6 @@ <h3>Method Details</h3>
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The object takes the form of:
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{ # A game server cluster resource.
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&quot;allocationPriority&quot;: &quot;A String&quot;, # Optional. The allocation priority assigned to the game server cluster. Game server clusters receive new game server allocations based on the relative allocation priorites set for each cluster, if the realm is configured for multicluster allocation.
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&quot;clusterState&quot;: { # The state of the Kubernetes cluster. # Output only. The state of the Kubernetes cluster, this will be available if &#x27;view&#x27; is set to `FULL` in the relevant List/Get/Preview request.
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&quot;agonesVersionInstalled&quot;: &quot;A String&quot;, # Output only. The version of Agones currently installed in the registered Kubernetes cluster.
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&quot;agonesVersionTargeted&quot;: &quot;A String&quot;, # Output only. The version of Agones that is targeted to be installed in the cluster.
@@ -360,9 +347,6 @@ <h3>Method Details</h3>
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&quot;gkeClusterReference&quot;: { # A reference to a GKE cluster. # Reference to the GKE cluster where the game servers are installed.
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&quot;cluster&quot;: &quot;A String&quot;, # The full or partial name of a GKE cluster, using one of the following forms: * `projects/{project}/locations/{location}/clusters/{cluster}` * `locations/{location}/clusters/{cluster}` * `{cluster}` If project and location are not specified, the project and location of the GameServerCluster resource are used to generate the full name of the GKE cluster.
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},
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&quot;gkeHubClusterReference&quot;: { # GkeHubClusterReference represents a reference to a Kubernetes cluster registered through GKE Hub. # Reference to a Kubernetes cluster registered through GKE Hub. See https://cloud.google.com/anthos/multicluster-management/ for more information about registering Kubernetes clusters.
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&quot;membership&quot;: &quot;A String&quot;, # The full or partial name of a GKE Hub membership, using one of the following forms: * `https://gkehub.googleapis.com/v1beta1/projects/{project_id}/locations/global/memberships/{membership_id}` * `projects/{project_id}/locations/global/memberships/{membership_id}` * `{membership_id}` If project is not specified, the project of the GameServerCluster resource is used to generate the full name of the GKE Hub membership.
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},
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&quot;namespace&quot;: &quot;A String&quot;, # Namespace designated on the game server cluster where the Agones game server instances will be created. Existence of the namespace will be validated during creation.
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},
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&quot;createTime&quot;: &quot;A String&quot;, # Output only. The creation time.
@@ -415,7 +399,6 @@ <h3>Method Details</h3>
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The object takes the form of:
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{ # A game server cluster resource.
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&quot;allocationPriority&quot;: &quot;A String&quot;, # Optional. The allocation priority assigned to the game server cluster. Game server clusters receive new game server allocations based on the relative allocation priorites set for each cluster, if the realm is configured for multicluster allocation.
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&quot;clusterState&quot;: { # The state of the Kubernetes cluster. # Output only. The state of the Kubernetes cluster, this will be available if &#x27;view&#x27; is set to `FULL` in the relevant List/Get/Preview request.
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&quot;agonesVersionInstalled&quot;: &quot;A String&quot;, # Output only. The version of Agones currently installed in the registered Kubernetes cluster.
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&quot;agonesVersionTargeted&quot;: &quot;A String&quot;, # Output only. The version of Agones that is targeted to be installed in the cluster.
@@ -428,9 +411,6 @@ <h3>Method Details</h3>
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&quot;gkeClusterReference&quot;: { # A reference to a GKE cluster. # Reference to the GKE cluster where the game servers are installed.
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&quot;cluster&quot;: &quot;A String&quot;, # The full or partial name of a GKE cluster, using one of the following forms: * `projects/{project}/locations/{location}/clusters/{cluster}` * `locations/{location}/clusters/{cluster}` * `{cluster}` If project and location are not specified, the project and location of the GameServerCluster resource are used to generate the full name of the GKE cluster.
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},
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&quot;gkeHubClusterReference&quot;: { # GkeHubClusterReference represents a reference to a Kubernetes cluster registered through GKE Hub. # Reference to a Kubernetes cluster registered through GKE Hub. See https://cloud.google.com/anthos/multicluster-management/ for more information about registering Kubernetes clusters.
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&quot;membership&quot;: &quot;A String&quot;, # The full or partial name of a GKE Hub membership, using one of the following forms: * `https://gkehub.googleapis.com/v1beta1/projects/{project_id}/locations/global/memberships/{membership_id}` * `projects/{project_id}/locations/global/memberships/{membership_id}` * `{membership_id}` If project is not specified, the project of the GameServerCluster resource is used to generate the full name of the GKE Hub membership.
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},
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&quot;namespace&quot;: &quot;A String&quot;, # Namespace designated on the game server cluster where the Agones game server instances will be created. Existence of the namespace will be validated during creation.
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},
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&quot;createTime&quot;: &quot;A String&quot;, # Output only. The creation time.
@@ -553,7 +533,6 @@ <h3>Method Details</h3>
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The object takes the form of:
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{ # A game server cluster resource.
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&quot;allocationPriority&quot;: &quot;A String&quot;, # Optional. The allocation priority assigned to the game server cluster. Game server clusters receive new game server allocations based on the relative allocation priorites set for each cluster, if the realm is configured for multicluster allocation.
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&quot;clusterState&quot;: { # The state of the Kubernetes cluster. # Output only. The state of the Kubernetes cluster, this will be available if &#x27;view&#x27; is set to `FULL` in the relevant List/Get/Preview request.
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&quot;agonesVersionInstalled&quot;: &quot;A String&quot;, # Output only. The version of Agones currently installed in the registered Kubernetes cluster.
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&quot;agonesVersionTargeted&quot;: &quot;A String&quot;, # Output only. The version of Agones that is targeted to be installed in the cluster.
@@ -566,9 +545,6 @@ <h3>Method Details</h3>
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&quot;gkeClusterReference&quot;: { # A reference to a GKE cluster. # Reference to the GKE cluster where the game servers are installed.
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&quot;cluster&quot;: &quot;A String&quot;, # The full or partial name of a GKE cluster, using one of the following forms: * `projects/{project}/locations/{location}/clusters/{cluster}` * `locations/{location}/clusters/{cluster}` * `{cluster}` If project and location are not specified, the project and location of the GameServerCluster resource are used to generate the full name of the GKE cluster.
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},
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&quot;gkeHubClusterReference&quot;: { # GkeHubClusterReference represents a reference to a Kubernetes cluster registered through GKE Hub. # Reference to a Kubernetes cluster registered through GKE Hub. See https://cloud.google.com/anthos/multicluster-management/ for more information about registering Kubernetes clusters.
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&quot;membership&quot;: &quot;A String&quot;, # The full or partial name of a GKE Hub membership, using one of the following forms: * `https://gkehub.googleapis.com/v1beta1/projects/{project_id}/locations/global/memberships/{membership_id}` * `projects/{project_id}/locations/global/memberships/{membership_id}` * `{membership_id}` If project is not specified, the project of the GameServerCluster resource is used to generate the full name of the GKE Hub membership.
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},
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&quot;namespace&quot;: &quot;A String&quot;, # Namespace designated on the game server cluster where the Agones game server instances will be created. Existence of the namespace will be validated during creation.
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},
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&quot;createTime&quot;: &quot;A String&quot;, # Output only. The creation time.

‎googleapiclient/discovery_cache/documents/gameservices.v1.json

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}
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}
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},
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"revision": "20211103",
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"revision": "20211112",
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"rootUrl": "https://gameservices.googleapis.com/",
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"schemas": {
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"AuditConfig": {

‎googleapiclient/discovery_cache/documents/gameservices.v1beta.json

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}
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}
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},
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"revision": "20211103",
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"revision": "20211112",
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"rootUrl": "https://gameservices.googleapis.com/",
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"schemas": {
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"AuditConfig": {
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"description": "A game server cluster resource.",
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"id": "GameServerCluster",
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"properties": {
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"allocationPriority": {
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"description": "Optional. The allocation priority assigned to the game server cluster. Game server clusters receive new game server allocations based on the relative allocation priorites set for each cluster, if the realm is configured for multicluster allocation.",
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"enum": [
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"PRIORITY_UNSPECIFIED",
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"P1",
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"P2",
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"P3",
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"P4"
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],
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"enumDescriptions": [
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"The default allocation priority. `PRIORITY_UNSPECIFIED` is the lowest possible priority.",
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"Priority 1, the highest priority.",
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"Priority 2.",
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"Priority 3.",
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"Priority 4."
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],
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"type": "string"
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},
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"clusterState": {
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"$ref": "KubernetesClusterState",
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"description": "Output only. The state of the Kubernetes cluster, this will be available if 'view' is set to `FULL` in the relevant List/Get/Preview request.",
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"$ref": "GkeClusterReference",
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"description": "Reference to the GKE cluster where the game servers are installed."
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},
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"gkeHubClusterReference": {
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"$ref": "GkeHubClusterReference",
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"description": "Reference to a Kubernetes cluster registered through GKE Hub. See https://cloud.google.com/anthos/multicluster-management/ for more information about registering Kubernetes clusters."
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},
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"namespace": {
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"description": "Namespace designated on the game server cluster where the Agones game server instances will be created. Existence of the namespace will be validated during creation.",
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"type": "string"
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},
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"type": "object"
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},
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"GkeHubClusterReference": {
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"description": "GkeHubClusterReference represents a reference to a Kubernetes cluster registered through GKE Hub.",
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"id": "GkeHubClusterReference",
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"properties": {
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"membership": {
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"description": "The full or partial name of a GKE Hub membership, using one of the following forms: * `https://gkehub.googleapis.com/v1beta1/projects/{project_id}/locations/global/memberships/{membership_id}` * `projects/{project_id}/locations/global/memberships/{membership_id}` * `{membership_id}` If project is not specified, the project of the GameServerCluster resource is used to generate the full name of the GKE Hub membership.",
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"type": "string"
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}
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},
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"type": "object"
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},
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"KubernetesClusterState": {
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"description": "The state of the Kubernetes cluster.",
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"id": "KubernetesClusterState",

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