Skip to content
New issue

Have a question about this project? # for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “#”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? # to your account

Improve GLFW and OpenGL Integration in Pixel #101

Open
duysqubix opened this issue Aug 15, 2024 · 0 comments
Open

Improve GLFW and OpenGL Integration in Pixel #101

duysqubix opened this issue Aug 15, 2024 · 0 comments

Comments

@duysqubix
Copy link
Contributor

Refine and document the integration between Pixel and GLFW/OpenGL, focusing on:

  • Correctly handling coordinate systems, particularly the Y-axis flip in 2D rendering.
  • Ensuring that color handling and blending functions in OpenGL work seamlessly with Pixel’s color model.
  • Investigating and resolving any issues related to the handling of pre-multiplied alpha in shaders
# for free to join this conversation on GitHub. Already have an account? # to comment
Projects
None yet
Development

No branches or pull requests

1 participant