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The GPU (of my PC) load is about 10% when the game is running, but it's always about 50%~60% when emulator status is idle (emulation is paused or even rom has not been loaded).
I think the higher GPU load when idle is an issue for me.
When I'm dragging the emulator window (move the window position or change the window size), the GPU load is 0.
Describe the bug
The GPU (of my PC) load is about 10% when the game is running, but it's always about 50%~60% when emulator status is idle (emulation is paused or even rom has not been loaded).
I think the higher GPU load when idle is an issue for me.
When I'm dragging the emulator window (move the window position or change the window size), the GPU load is 0.
Expected behavior
When emulation is idle, GPU load should be low.
Steps to reproduce the bug
Operating System
Windows 10
PCSX-Redux version
Version: 19850.20240922.1.x64
Build: 92
Changeset: 6ec5348
Date & time: 2024-09-22 09:04:11
CPU model
AMD Ryzen 5 3600
GPU model & Drivers
Vendor: NVIDIA Corporation; Renderer: NVIDIA GeForce GTX 1650/PCIe/SSE2; Version: 3.2.0 NVIDIA 551.86; Shading language version: 1.50 NVIDIA via Cg compiler; Texture units: 32
BIOS version
openbios
Options
Iso checks
No response
Logs
Additional information
running:
idle:
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