-
Notifications
You must be signed in to change notification settings - Fork 0
/
project.godot
123 lines (100 loc) · 3.59 KB
/
project.godot
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Node",
"class": "MapGenerator",
"language": "GDScript",
"path": "res://objects/MapGenerator.gd"
}, {
"base": "Node",
"class": "ObjGenerator",
"language": "GDScript",
"path": "res://objects/ObjGenerator.gd"
}, {
"base": "Spatial",
"class": "RedHat",
"language": "GDScript",
"path": "res://characters/redhat/RedHat.gd"
}, {
"base": "Area",
"class": "SimpleArea",
"language": "GDScript",
"path": "res://objects/SimpleArea.gd"
}, {
"base": "SimpleArea",
"class": "Wolf",
"language": "GDScript",
"path": "res://characters/wolf/Wolf.gd"
} ]
_global_script_class_icons={
"MapGenerator": "",
"ObjGenerator": "",
"RedHat": "",
"SimpleArea": "",
"Wolf": ""
}
[application]
config/name="Red Hat Runner"
config/description="PGD GameDev JAM #11: Fairy Tale - Just Don't Move!
Authors:
G-Shadow - Programming, 2D sprites.
anabuc (Discord: anabuc#9855) - 3D modelling, texturing."
run/main_scene="res://Main.tscn"
config/icon="res://sprites/icon.png"
[autoload]
Settings="*res://configs/Settings.gd"
[display]
window/size/width=1536
window/size/height=864
[editor_plugins]
enabled=PoolStringArray( "res://addons/gd-blender-3d-shortcuts/plugin.cfg" )
[gui]
common/drop_mouse_on_gui_input_disabled=true
[input]
Left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":65,"unicode":0,"echo":false,"script":null)
]
}
Right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":68,"unicode":0,"echo":false,"script":null)
]
}
Hide={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":83,"unicode":0,"echo":false,"script":null)
]
}
Jump={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":32,"unicode":0,"echo":false,"script":null)
]
}
fullscreen={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":true,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":16777221,"unicode":0,"echo":false,"script":null)
]
}
debug={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":16777252,"unicode":0,"echo":false,"script":null)
]
}
[layer_names]
3d_physics/layer_1="map"
3d_physics/layer_2="obstacles"
[locale]
translations=PoolStringArray( "res://configs/translations.en.translation", "res://configs/translations.ru.translation" )
[physics]
common/enable_pause_aware_picking=true
[rendering]
environment/default_clear_color=Color( 0.301961, 0.301961, 0.301961, 1 )
quality/filters/msaa=2
environment/default_environment="res://configs/default_env.tres"