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ballgame.tscn
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ballgame.tscn
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[gd_scene load_steps=4 format=3 uid="uid://cw4aelhovtok2"]
[ext_resource type="Texture2D" uid="uid://blhixfnyet0pm" path="res://pixel-art-lo-fi-city-mvqzjym6ie17firw.jpg" id="1_amko0"]
[sub_resource type="BoxShape3D" id="BoxShape3D_3mch5"]
[sub_resource type="Environment" id="Environment_5cjng"]
background_mode = 3
background_canvas_max_layer = 20
[node name="Ball Game" type="Node"]
[node name="Game" type="Node3D" parent="."]
[node name="Camera3D" type="Camera3D" parent="Game"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2.9882)
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="Game"]
transform = Transform3D(0.5033, -0.713935, 0.486812, 0.513164, 0.700212, 0.496353, -0.695236, 0, 0.718782, 2.99424, 2.23445, 3.27976)
[node name="RigidBody3D" type="RigidBody3D" parent="Game"]
axis_lock_linear_x = true
axis_lock_linear_y = true
axis_lock_linear_z = true
gravity_scale = 0.0
freeze_mode = 1
constant_torque = Vector3(10, 0, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Game/RigidBody3D"]
shape = SubResource("BoxShape3D_3mch5")
[node name="CSGBox3D" type="CSGBox3D" parent="Game/RigidBody3D/CollisionShape3D"]
[node name="Gui" type="Control" parent="."]
visibility_layer = 524288
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="TextureRect" type="TextureRect" parent="Gui"]
visibility_layer = 524288
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("1_amko0")
expand_mode = 1
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_5cjng")