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world_border.tscn
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world_border.tscn
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[gd_scene load_steps=6 format=3 uid="uid://csa6mbwspgan5"]
[ext_resource type="Script" path="res://world_border.gd" id="1_1gllx"]
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_fbex8"]
distance = 100000.0
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_3dsv1"]
normal = Vector2(1, 0)
distance = 100000.0
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_11h25"]
normal = Vector2(-1, 0)
distance = -10000.0
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_63xnd"]
normal = Vector2(0, 1)
distance = -10000.0
[node name="WorldBorder" type="StaticBody2D"]
script = ExtResource("1_1gllx")
[node name="Bottom" type="CollisionShape2D" parent="."]
shape = SubResource("WorldBoundaryShape2D_fbex8")
disabled = true
one_way_collision = true
[node name="Left" type="CollisionShape2D" parent="."]
shape = SubResource("WorldBoundaryShape2D_3dsv1")
disabled = true
one_way_collision = true
[node name="Right" type="CollisionShape2D" parent="."]
shape = SubResource("WorldBoundaryShape2D_11h25")
disabled = true
one_way_collision = true
[node name="Top" type="CollisionShape2D" parent="."]
shape = SubResource("WorldBoundaryShape2D_63xnd")
disabled = true
one_way_collision = true