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pixels is cached when reading pixels from GPU, and this is never released in usual cases. This might be problematic in some environments with restricted memory.
Let's release pixels, one second after the last access to it, for example?
Why is this needed?
No response
The text was updated successfully, but these errors were encountered:
Operating System
What feature would you like to be added?
pixels
is cached when reading pixels from GPU, and this is never released in usual cases. This might be problematic in some environments with restricted memory.Let's release
pixels
, one second after the last access to it, for example?Why is this needed?
No response
The text was updated successfully, but these errors were encountered: