Skip to content
New issue

Have a question about this project? # for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “#”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? # to your account

Change the algorithm for reflection. #3

Open
harishnandan opened this issue Dec 1, 2017 · 0 comments
Open

Change the algorithm for reflection. #3

harishnandan opened this issue Dec 1, 2017 · 0 comments

Comments

@harishnandan
Copy link
Owner

The current reflection algorithm is a pure brute force. The ray is traced until it hits a mirror, and then the angle after reflection is calculated using inverse trigonometric functions.

Using equation of line and some geometry, this algorithm can be obviously optimised and result in a much smoother gameplay.

The functions for the reflection algorithm are located in scripts/levels.js

# for free to join this conversation on GitHub. Already have an account? # to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant