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bot.js
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require("dotenv").config();
const { Client, Collection, Intents } = require("discord.js");
const { clientId, guildId } = require("./config.json");
const { REST } = require("@discordjs/rest");
const { Routes } = require("discord-api-types/v9");
const client = new Client({
intents: [
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MESSAGES,
Intents.FLAGS.GUILD_MEMBERS,
Intents.FLAGS.GUILD_PRESENCES,
Intents.FLAGS.GUILD_VOICE_STATES,
],
});
const fs = require("fs");
client.commands = new Collection();
client.login(process.env.PANDEMONIUM_BOT_TOKEN);
const commands = [];
const commandFiles = fs
.readdirSync("./commands")
.filter((file) => file.endsWith(".js"));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.data.name, command);
commands.push(command.data.toJSON());
}
const rest = new REST({ version: "9" }).setToken(
process.env.PANDEMONIUM_BOT_TOKEN
);
(async () => {
try {
console.log("Started refreshing application (/) commands.");
await rest.put(Routes.applicationGuildCommands(clientId, guildId), {
body: commands,
});
console.log("Successfully reloaded application (/) commands.");
} catch (error) {
console.error(error);
}
})();
client.on("interactionCreate", async (interaction) => {
if (!interaction.isCommand()) return;
const command = client.commands.get(interaction.commandName);
if (!command) return;
try {
await command.execute(interaction);
} catch (error) {
console.error(error);
await interaction.reply({
content: "There was an error while executing this command!",
ephemeral: true,
});
}
});
const eventFiles = fs
.readdirSync("./events")
.filter((file) => file.endsWith(".js"));
for (const file of eventFiles) {
const event = require(`./events/${file}`);
if (event.once) {
client.once(event.name, (...args) => event.execute(client, ...args));
} else {
client.on(event.name, (...args) => event.execute(client, ...args));
}
}