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Random Crash because of Access Violation (0xc0000005) #25

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Kitaps opened this issue Jan 27, 2021 · 1 comment
Closed

Random Crash because of Access Violation (0xc0000005) #25

Kitaps opened this issue Jan 27, 2021 · 1 comment

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@Kitaps
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Kitaps commented Jan 27, 2021

First of all, congratulations for your project. It is awesome and works great.

Now to my issue:
I have been faced with an error that sometimes when I run my built game it crashes as soon as it starts. This happens rarely and randomly, around 1/10 of the time.

While checking the Unity crash logs I found that:

uWindowCapture.dll caused an Access Violation (0xc0000005)
  in module uWindowCapture.dll at 0033:f76b5372.

and also:
Read from location 0000000000000000 caused an access violation.

From the tests I have run, the Crash logs always point to this same issues.

I believe this happens because uWC is trying to access memory in use by another process. But I have not tested that.

I'm currently working with Unity 2019.3.5f1 on a Windows 10 Build 19041

If I missed something please tell me to update my Issue.
(Also: uLipSync looks super COOL. I'll check it out as soon as I can)

@Kitaps
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Kitaps commented Jan 27, 2021

I just noticed that in issue #21 they had the same error log. I'm not currently using the getHight(or Width) but I'll check if it is there somewhere. If not I'll reopen this issue. Thanks :)

@Kitaps Kitaps closed this as completed Jan 27, 2021
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