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HDRP Compatibility? Crashes upon play #65
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Hello. I have made it worked in HDRP. You must be in DX11 to make it work (Editor, player settings,graphic api for windows). When i am in DX12 it also crash everything for me. |
I would like to support DX12, but it requires significant changes on the C++ side, making it one of the issues I haven’t been able to address yet. |
@hecomi |
Thank you for your kind comment. This is a hobby project, but I don’t have access to a Windows development PC at the moment, so it might be difficult to address this in the near future. I do plan to buy one, so I hope to be able to provide support once I have it. |
Hi, I find that this plugin works in the latest Unity in Built-In Render Pipeline and Universal Render Pipeline, but crashes on play in HDRP. Is support planned for it? I take it that pipeline differences make it difficult.
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