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gamesound.zap
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.NEW 5
; Low core locations
%ZVERSION:: .BYTE 5
.BYTE FLAGS
%ZORKID:: ZORKID
%ENDLOD:: ENDLOD
%START:: START
%VOCAB:: VOCAB
%OBJECT:: OBJECT
%GLOBAL:: GLOBAL
%PURBOT:: IMPURE
%FLAGS:: .WORD 144
%SERIAL:: .WORD 0
%SERI1:: .WORD 0
%SERI2:: .WORD 0
%FWORDS:: WORDS
%PLENTH:: .WORD 0
%PCHKSM:: .WORD 0
%INTWRD:: .WORD 0
%SCRWRD:: .WORD 0
%HWRD:: .WORD 0
%VWRD:: .WORD 0
%FWRD:: .WORD 0
%LMRG:: .WORD 0
%RMRG:: .WORD 0
%CLRWRD:: .WORD 0
%TCHAR:: TCHARS
%CRCNT:: .WORD 0
%CRFUNC:: .WORD 0
%CHRSET:: .WORD 0
%EXTAB:: 0
.WORD 0
.WORD 0
.WORD 0
.WORD 0
.INSERT "PS:<SHERLOCK>GAMESOUNDFREQ" ;Frequent word table
.INSERT "PS:<SHERLOCK>GAMESOUNDDAT" ; Data file
.INSERT "PS:<SHERLOCK>SCHED"
.INSERT "PS:<SHERLOCK>BOOT"
.INSERT "PS:<SHERLOCK>PARSER"
.INSERT "PS:<SHERLOCK>GAMESOUNDPUR"
.INSERT "PS:<SHERLOCK>OTHER-MISC"
.INSERT "PS:<SHERLOCK>DEBUG"
.INSERT "PS:<SHERLOCK>HINTS"
.INSERT "PS:<SHERLOCK>VERBS"
.INSERT "PS:<SHERLOCK>PEOPLE"
.INSERT "PS:<SHERLOCK>GENERIC"
.INSERT "PS:<SHERLOCK>PLACES3"
.INSERT "PS:<SHERLOCK>PLACES2"
.INSERT "PS:<SHERLOCK>THINGS2"
.INSERT "PS:<SHERLOCK>THINGS1"
.INSERT "PS:<SHERLOCK>CAB"
.INSERT "PS:<SHERLOCK>TOWER"
.INSERT "PS:<SHERLOCK>SCOPE"
.INSERT "PS:<SHERLOCK>ELIZA"
.INSERT "PS:<SHERLOCK>CHARLES"
.INSERT "PS:<SHERLOCK>BANK"
.INSERT "PS:<SHERLOCK>PUZZLES"
.INSERT "PS:<SHERLOCK>LOCALS"
.INSERT "PS:<SHERLOCK>GAMESOUNDSTR"
.END