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The following section describes the .glraw file format.
[0x00, 0x01]
uint16
0xC6F5
[0x02, 0x0a]
uint64
offset
[0x0b, 0x0a + offset]*
[0x0a + offset, EOF]
uint8
string
Predefined Property Types and associated IDs: 1: int32, 2: double, 3: string, 4+: user-defined
1
int32
2
double
3
4+
Numbers are saved with little endian.