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3026.js
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// Corrupted Skynest
//
// made by michengs / HSDN / ZC
module.exports = (dispatch, handlers, guide, lang) => {
guide.type = SP;
const { player } = dispatch.require.library;
const { MARKER_ITEM } = module.parent.exports.spawn;
let debuff = null;
let timer1 = null;
let timer2 = null;
let timer3 = null;
let timer4 = null;
let timer5 = null;
let boss_ent = null;
let boss_offset = 0;
let qbacting = null;
let blue = false;
let red = false;
let debuff_tracker_started = false;
const mech_messages = {
0: { message: "IN", message_RU: "К НЕМУ" },
1: { message: "OUT", message_RU: "ОТ НЕГО" }
};
const qbacting_messages = {
0: { message: "different", message_RU: "разные" },
1: { message: "same", message_RU: "одинаковые" }
};
const debuff_messages = {
0: { message: "Ready to get Fire debuff", message_RU: "Готовность к переключению на Огонь" },
1: { message: "Ready to get Ice debuff", message_RU: "Готовность к переключению на Лед" }
};
// NULL % 2 = 0
// 1 % 2 = 1
// 0 % 2 = 0
// 2 % 2 = 0
function spawn_marker(out) {
if (!boss_ent) return;
let distance = 220;
let caption = "IN";
if (out) {
distance = 620;
caption = "OUT";
}
handlers.event([
{ type: "spawn", func: "marker", args: [false, 45 + boss_offset, distance, 0, 4000, true, [caption, "SAFE"]] },
{ type: "spawn", func: "marker", args: [false, 135 + boss_offset, distance, 0, 4000, true, [caption, "SAFE"]] },
{ type: "spawn", func: "marker", args: [false, 225 + boss_offset, distance, 0, 4000, true, [caption, "SAFE"]] },
{ type: "spawn", func: "marker", args: [false, 315 + boss_offset, distance, 0, 4000, true, [caption, "SAFE"]] }
], boss_ent);
}
function debuff_added(id) {
debuff_removed();
debuff = id; // debuff event id
timer1 = dispatch.setTimeout(() => {
if (debuff != null) {
handlers.text({
sub_type: "message",
message: "Debuff 20 seconds",
message_RU: "Дебафф 20 сек."
});
}
}, 70000);
timer2 = dispatch.setTimeout(() => {
if (debuff != null) {
dispatch.setTimeout(() => {
handlers.text({
sub_type: "alert",
message: (`${debuff_messages[debuff % 2].message}`),
message_RU: (`${debuff_messages[debuff % 2].message_RU}`)
});
}, 2000);
handlers.text({
sub_type: "message",
message: "Debuff 50 seconds",
message_RU: "Дебафф 50 сек."
});
}
}, 40000);
timer3 = dispatch.setTimeout(() => {
if (debuff != null) {
handlers.text({
sub_type: "message",
message: "Warning! Debuff 15 seconds",
message_RU: "Дебафф 15 сек."
});
}
}, 75000);
timer4 = dispatch.setTimeout(() => {
if (debuff != null) {
handlers.text({
sub_type: "message",
message: "Warning! Debuff 10 seconds",
message_RU: "Дебафф 10 сек."
});
}
}, 80000);
timer5 = dispatch.setTimeout(() => {
if (debuff != null) {
handlers.text({
sub_type: "message",
message: "Warning! Debuff 5 seconds",
message_RU: "Дебафф 5 сек."
});
}
}, 85000);
if (blue) {
handlers.text({
sub_type: "message",
message: (`${mech_messages[(qbacting + debuff + 1) % 2].message}`),
message_RU: (`${mech_messages[(qbacting + debuff + 1) % 2].message_RU}`)
});
spawn_marker((qbacting + debuff + 1) % 2);
} else if (red) {
handlers.text({
sub_type: "message",
message: (`${mech_messages[(qbacting + debuff) % 2].message}`),
message_RU: (`${mech_messages[(qbacting + debuff) % 2].message_RU}`)
});
spawn_marker((qbacting + debuff) % 2);
}
}
function debuff_removed() {
debuff = null;
dispatch.clearTimeout(timer1);
dispatch.clearTimeout(timer2);
dispatch.clearTimeout(timer3);
dispatch.clearTimeout(timer4);
dispatch.clearTimeout(timer5);
}
function skilld_event(skillid, ent) {
const abnormality_change = (added, event) => {
// Fire/Ice debuff
if (player.isMe(event.target.toString()) && [30260001, 30260002, 31260001, 31260002].includes(event.id)) {
if (added) {
debuff_added(event.id);
} else {
debuff_removed();
}
}
// Argon Priest Essence buff
if (player.isMe(event.target.toString()) && [30261701, 31261701].includes(event.id)) {
if (added && boss_ent) {
handlers.spawn({ // spawn teleport mark
sub_type: "item",
id: MARKER_ITEM,
sub_delay: 50000,
pos: {
x: 53192,
y: 100761,
z: 14233
}
}, boss_ent);
}
}
};
// In-Out quest balloons (qbacting => ярость 0, ужас 1)
if ([3026004, 3126004, 3026005, 3126005].includes(skillid)) {
qbacting = skillid % 2;
}
// Fire/Ice debuff (debuff % 2 => синий 0, красный 1)
if ([30260001, 31260001, 30260002, 31260002].includes(skillid) && !debuff_tracker_started) {
debuff_added(skillid);
}
// In-Out identification
if ([212, 213, 214, 215].includes(skillid)) {
boss_ent = ent;
handlers.event([
{ type: "spawn", func: "circle", args: [false, 445, 0, 0, 8, 440, 200, 8000] },
{ type: "spawn", func: "circle", args: [false, 445, 0, 0, 4, 840, 200, 8000] }
]);
}
if ([212, 214].includes(skillid)) { // Fire claw (141, 142)
boss_offset = 10;
handlers.event([
{ type: "spawn", func: "vector", args: [553, 0, 0, 190, 840, 200, 8000] },
{ type: "spawn", func: "vector", args: [553, 0, 0, 10, 840, 200, 8000] }
]);
}
if ([213, 215].includes(skillid)) { // Ice claw (143, 144)
boss_offset = -10;
handlers.event([
{ type: "spawn", func: "vector", args: [553, 0, 0, 170, 840, 200, 8000] },
{ type: "spawn", func: "vector", args: [553, 0, 0, 350, 840, 200, 8000] }
]);
}
if ([213, 214].includes(skillid)) { // Ice inside
dispatch.setTimeout(() => {
if (debuff != null) {
handlers.text({
sub_type: "message",
message: (`Ice inside (${qbacting_messages[qbacting].message}) | ${mech_messages[(qbacting + debuff + 1) % 2].message}`),
message_RU: (`Внутри лед (${qbacting_messages[qbacting].message_RU}) | ${mech_messages[(qbacting + debuff + 1) % 2].message_RU}`)
});
spawn_marker((qbacting + debuff + 1) % 2);
} else {
handlers.text({
sub_type: "message",
message: (`Ice inside (${qbacting_messages[qbacting].message})`),
message_RU: (`Внутри лед (${qbacting_messages[qbacting].message_RU})`)
});
}
}, 500);
blue = true;
red = false;
dispatch.setTimeout(() => blue = false, 6500); //6700
}
if ([212, 215].includes(skillid)) { // Fire inside
dispatch.setTimeout(() => {
if (debuff != null) {
handlers.text({
sub_type: "message",
message: (`Fire inside (${qbacting_messages[qbacting].message}) | ${mech_messages[(qbacting + debuff) % 2].message}`),
message_RU: (`Внутри огонь (${qbacting_messages[qbacting].message_RU}) | ${mech_messages[(qbacting + debuff) % 2].message_RU}`)
});
spawn_marker((qbacting + debuff) % 2);
} else {
handlers.text({
sub_type: "message",
message: (`Fire inside (${qbacting_messages[qbacting].message})`),
message_RU: (`Внутри огонь (${qbacting_messages[qbacting].message_RU})`)
});
}
}, 500);
blue = false;
red = true;
dispatch.setTimeout(() => red = false, 6500);
}
if (!debuff_tracker_started) {
dispatch.hook("S_ABNORMALITY_BEGIN", dispatch._mod.majorPatchVersion >= 107 ? 5 : 4, abnormality_change.bind(null, true));
dispatch.hook("S_ABNORMALITY_END", 1, abnormality_change.bind(null, false));
debuff_tracker_started = true;
}
}
const skills = {
"112-0": [{ type: "text", sub_type: "message", message: "Ice DOT", message_RU: "Лед (полоса)" }],
"110-0": [{ type: "text", sub_type: "message", message: "Fire DOT", message_RU: "Огонь (лужа)" }],
"108-0": [
{ type: "text", sub_type: "message", message: "Turn Right (Repel)", message_RU: "Поворот вправо (откид)" },
{ type: "spawn", func: "circle", args: [false, 912, 0, 0, 8, 440, 0, 2000] }
],
"158-0": [
{ type: "text", sub_type: "message", message: "Turn Right (Repel)", message_RU: "Поворот вправо (откид)" },
{ type: "spawn", func: "circle", args: [false, 912, 0, 0, 8, 440, 0, 2000] }
],
"109-0": [
{ type: "text", sub_type: "message", message: "Turn Left (Repel)", message_RU: "Поворот влево (откид)" },
{ type: "spawn", func: "circle", args: [false, 912, 0, 0, 8, 440, 0, 2000] }
],
"159-0": [
{ type: "text", sub_type: "message", message: "Turn Left (Repel)", message_RU: "Поворот влево (откид)" },
{ type: "spawn", func: "circle", args: [false, 912, 0, 0, 8, 440, 0, 2000] }
],
"120-0": [{ type: "text", sub_type: "message", message: "Together", message_RU: "Яростный рев" }],
"145-0": [{ type: "text", sub_type: "message", message: "Stun", message_RU: "Стан" }],
"157-0": [{ type: "text", sub_type: "message", message: "Change", message_RU: "Смена" }],
"103-0": [
{ type: "text", sub_type: "message", message: "Tail (Flying)", message_RU: "Хвост (полет)" },
{ type: "text", sub_type: "message", message: "Arise!", message_RU: "Удочка!", delay: 1500, class_position: "priest" },
{ type: "spawn", func: "semicircle", args: [140, 260, 912, 0, 0, 10, 500, 0, 2000] },
{ type: "spawn", func: "vector", args: [912, 0, 0, 135, 500, 0, 2000] },
{ type: "spawn", func: "vector", args: [912, 0, 0, 260, 500, 0, 2000] }
],
"153-0": [
{ type: "text", sub_type: "message", message: "Tail (Flying)", message_RU: "Хвост (полет!!)" },
{ type: "text", sub_type: "message", message: "Arise!", message_RU: "Удочка!", delay: 1500, class_position: "priest" },
{ type: "spawn", func: "semicircle", args: [140, 260, 912, 0, 0, 10, 500, 0, 2000] },
{ type: "spawn", func: "vector", args: [912, 0, 0, 135, 500, 0, 2000] },
{ type: "spawn", func: "vector", args: [912, 0, 0, 260, 500, 0, 2000] }
],
// AOE лед (большой)
"104-0": [
{ type: "text", sub_type: "message", message: "Ice Storm DOTs", message_RU: "Ледяные лужи" },
{ type: "spawn", func: "circle", args: [false, 553, 0, 0, 8, 500, 0, 5000] }
],
// AOE огонь (большой)
"105-0": [
{ type: "text", sub_type: "message", message: "Fire Bombs", message_RU: "Огненные бомбы" },
{ type: "spawn", func: "circle", args: [false, 553, 135, 500, 10, 270, 0, 3000] },
{ type: "spawn", func: "circle", args: [false, 553, 315, 500, 10, 270, 0, 3250] },
{ type: "spawn", func: "circle", args: [false, 553, 45, 500, 10, 270, 0, 3500] },
{ type: "spawn", func: "circle", args: [false, 553, 235, 500, 10, 270, 0, 3750] },
{ type: "spawn", func: "circle", args: [false, 553, 90, 500, 10, 270, 0, 4000] },
{ type: "spawn", func: "circle", args: [false, 553, 270, 500, 10, 270, 0, 4250] },
{ type: "spawn", func: "circle", args: [false, 553, 0, 500, 10, 270, 0, 4500] },
{ type: "spawn", func: "circle", args: [false, 553, 180, 500, 10, 270, 0, 4750] }
],
// AOE лед (малый)
"154-0": [
{ type: "text", sub_type: "message", message: "Ice Storm", message_RU: "Ледяной шторм" },
{ type: "spawn", func: "circle", args: [false, 553, 0, 0, 8, 500, 0, 6000] }
],
// AOE огонь (малый)
"155-0": [{ type: "text", sub_type: "message", message: "Fire (Knockdown)", message_RU: "Огненный столб (опрокид)" },
{ type: "text", sub_type: "message", delay: 1200, message: "Dodge", message_RU: "Эвейд" }
],
"206-0": [{ type: "text", sub_type: "message", message: "Jump Back", message_RU: "Прыжок назад" }],
"206-2": [{ type: "spawn", func: "circle", args: [false, 553, 0, 0, 15, 350, 0, 3000] }],
"137-0": [{ type: "text", sub_type: "message", message: "Knockdown", message_RU: "Опрокидывание" }],
"138-0": [{ type: "text", sub_type: "message", message: "AOE", message_RU: "AOE" }],
"139-0": [{ type: "text", sub_type: "message", message: "Fire to all", message_RU: "Огонь всем" }],
"140-0": [{ type: "text", sub_type: "message", message: "Ice to all", message_RU: "Лед всем" }],
"die": [{ type: "func", func: debuff_removed }],
"nd-3026-1000": [
{ type: "stop_timers" },
{ type: "despawn_all" }
],
"s-3026-1000-1118-0": [{ type: "text", sub_type: "message", message: "Jump", message_RU: "Прыжок" }],
"s-3026-1000-2118-0": [{ type: "text", sub_type: "message", message: "Jump", message_RU: "Прыжок" }],
"s-3026-1000-1118-1": [{ type: "text", sub_type: "message", message: "Dodge!", message_RU: "Эвейд!", delay: 615 }],
"s-3026-1000-2118-1": [{ type: "text", sub_type: "message", message: "Dodge!", message_RU: "Эвейд!", delay: 625 }],
"s-3026-1000-1212-0": [{ type: "func", func: skilld_event, args: [212] }],
"s-3026-1000-1215-0": [{ type: "func", func: skilld_event, args: [215] }],
"s-3026-1000-1213-0": [{ type: "func", func: skilld_event, args: [213] }],
"s-3026-1000-1214-0": [{ type: "func", func: skilld_event, args: [214] }],
"qb-3026-1000-3026005": [{ type: "func", func: skilld_event, args: [3026005] }], // ужас, одинаковые цвета
"qb-3026-1000-3026004": [{ type: "func", func: skilld_event, args: [3026004] }], // ярость, разные цвета
"qb-3026-1000-3126005": [{ type: "func", func: skilld_event, args: [3126005] }], // ужас, одинаковые цвета
"qb-3026-1000-3126004": [{ type: "func", func: skilld_event, args: [3126004] }], // ярость, разные цвета
"am-3026-1000-30260001": [{ type: "func", func: skilld_event, args: [30260001] }], // красный
"am-3026-1000-30260002": [{ type: "func", func: skilld_event, args: [30260002] }], // синий
"am-3026-1000-31260001": [{ type: "func", func: skilld_event, args: [31260001] }], // красный
"am-3026-1000-31260002": [{ type: "func", func: skilld_event, args: [31260002] }] // синий
};
const object = {};
for (const [key, value] of Object.entries(skills)) {
if (key.length === 5) {
object[`s-3026-1000-1${key}`] = value;
object[`s-3026-1000-2${key}`] = value;
} else {
object[key] = value;
}
}
return object;
};