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I have searched the existing open and closed issues.
Regression?
I don't know, I started using Hyprland only recently
System Info and Hyprland Version
My PC
Kernel: Linux 6.13.1-zen1-1-zen
CPU: i3 10105F
GPU: RTX 2060S
Monitors: 1920x1080@75 and 1920x1080@144
RAM: 32Gb RAM
The configuration from JaKooLit is installed
Hyprland 0.47.2 built from branch at commit 882f7ad7d2bbfc7440d0ccaef93b1cdd78e8e3ff (version: bump to 0.47.2).
Date: Sun Feb 2 00:47:17 2025
Tag: v0.47.2, commits: 5767
built against:
aquamarine 0.7.2
hyprlang 0.6.0
hyprutils 0.5.0
hyprcursor 0.1.11
hyprgraphics 0.1.1
no flags were set
Description
Image lags when the FPS is unlocked or too high
The situation is as follows and very strange:
Geometry Dash is a game capable of delivering up to 6k FPS on my PC in the menu, at the BUSSIN level (no joke) in this case, I get ~ 2000 fps at the beginning until the moment I move to the main part of the level - there I literally see a slideshow, despite the FPS counter in the game shows me over 800 frames ...
At the same time, if I limit the FPS to 540 (or another certain value that is below 800) - this will not happen.
A similar problem is present in The Witcher 3.
I get ~75 fps in a certain scene and they look VERY smooth - as long as vertical sync is on...
As soon as I turn it off, the FPS doesn't change, but the picture become lagging.
I see the same effects in DOOM Eternal, although it's much more difficult to achieve there, and my average FPS in DOOM Eternal is generally higher than on Windows(Which is amazing)
How to reproduce
I'm sorry that I'm doing this through video, but still...
Already reported ? *
Regression?
I don't know, I started using Hyprland only recently
System Info and Hyprland Version
My PC
Description
Image lags when the FPS is unlocked or too high
The situation is as follows and very strange:
Geometry Dash is a game capable of delivering up to 6k FPS on my PC in the menu, at the BUSSIN level (no joke) in this case, I get ~ 2000 fps at the beginning until the moment I move to the main part of the level - there I literally see a slideshow, despite the FPS counter in the game shows me over 800 frames ...
At the same time, if I limit the FPS to 540 (or another certain value that is below 800) - this will not happen.
A similar problem is present in The Witcher 3.
I get ~75 fps in a certain scene and they look VERY smooth - as long as vertical sync is on...
As soon as I turn it off, the FPS doesn't change, but the picture become lagging.
I see the same effects in DOOM Eternal, although it's much more difficult to achieve there, and my average FPS in DOOM Eternal is generally higher than on Windows(Which is amazing)
How to reproduce
I'm sorry that I'm doing this through video, but still...
https://youtu.be/_qaxbsxV2Aw
hyprctlinfo.txt
Attach not paste
Checklist of files to include below
hyprctl systeminfo -c
(always include)Additional info & File uploads
No response
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