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Copy pathPiece.py
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Piece.py
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from Coordinate import Coordinate as C
from Move import Move
WHITE = True
BLACK = False
X = 0
Y = 1
class Piece :
def __init__ (self, board, side, position, movesMade=0) :
self.board = board
self.side = side
self.position = position
movesMade = 0
def __str__(self) :
sideString = 'White' if self.side == WHITE else 'Black'
return 'Type : ' + type(self).__name__ + ' - Position : ' + str(self.position) + " - Side : " + sideString + ' -- Value : ' + str(self.value)
def movesInDirectionFromPos(self, pos, direction, side) :
for dis in range(1, 8) :
movement = C(dis * direction[X], dis * direction[Y])
newPos = pos + movement
if self.board.isValidPos(newPos) :
pieceAtNewPos = self.board.pieceAtPosition(newPos)
if pieceAtNewPos is None :
yield Move(self, newPos)
elif pieceAtNewPos is not None :
if pieceAtNewPos.side != side :
yield Move(self, newPos, pieceToCapture = pieceAtNewPos)
return
def __eq__(self, other) :
if self.board == other.board and self.side == other.side and self.position == other.position and self.__class__ == other.__class__:
return True
return False
def copy(self) :
cpy = self.__class__(self.board, self.side, self.position, movesMade = self.movesMade)
return cpy