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Keep alive textures #3

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iggyvolz opened this issue Sep 20, 2023 · 0 comments
Open

Keep alive textures #3

iggyvolz opened this issue Sep 20, 2023 · 0 comments

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@iggyvolz
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Calling ::setTexture() on a resource will consume the pointer of the texture, but the texture object is not referenced locally, meaning the texture can be consumed by garbage collection.

Look for other places this could take place

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