"frontmax" parameter for power bars. #2137
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UrsoManso
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Is your feature request related to a problem? Please describe.
I'm trying to replicate KoF's stock system where the stock limit increases by one for every KOed team member using ModifyPlayer, and for it to be accurate I need the maxed out animation to be able to run on levell 3, level 4, and level 5.
Describe the solution you'd like
The "frontmax" parameter would run the designated animation/sprite whenever the power is maxed out regardless of the value.
Additional context
I tried replicating this effect using explods to draw the animation but it doesn't seem to behave correctly with ModifyPlayer. That's why I'm making this request.
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