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Cakefile
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# https://github.com/jcampbell05/xcake
# http://www.rubydoc.info/github/jcampbell05/xcake/master/file/docs/Cakefile.md
# this is a sample Cakefile for a fictional project that is called "CakeMania"
#===
# just helper variables to use these values in a consistent way across whole file
iOSdeploymentTarget = "8.0"
currentSwiftVersion = "4.2"
companyIdentifier = "com.CakeMania"
developmentTeamId = "XYZXYZ" # for automatic debug signing in Xcode 8
testSuffix = "Tst"
testSuffixUI = "UI" + testSuffix
provProfAdHoc = "XXX"
provProfAppStore = "YYY"
#=== 3d-party integration keys (global variables)
# The values below will be used to set "user-defined" build settings
# for build configurations on target level,
# so we can reuse the same, lets say, "test" FB key
# within several "test" configurations (for example, the same test key
# would be used for "Debug" and "Staging" configurations), and can easily
# see what is the value/key we use for testing and production,
# and even update it in future if needed.
# "FACEBOOK_KEY"
facebookProdKey = "888888888888888"
facebookTestKey = "999999999999999"
#===
# lets define high level project settings
project.name = "CakeMania"
project.class_prefix = "CMN"
project.organization = "CakeMania Inc."
#===
# Below we explicitly define the list of project build configurations.
# If you do not define it explicitly, Xcake will implicitly define default ones,
# that are equivalent to this:
#
# project.debug_configuration :Debug
# project.release_configuration :Release
#
project.debug_configuration :Debug # for local development/debugging only, pointing to "test.*" API server
project.release_configuration :Staging # for alpha and beta AdHoc builds, pointing to "test.*" API server
project.release_configuration :RC # for release candidate AdHoc builds, pointing to "rc.*" API server
project.release_configuration :Production # for App Store ready AdHoc builds, pointing to "www." API server
project.release_configuration :AppStore # for App Store builds, pointing to "www." API server
# Note, that Xcake will also automatically create set of project "Schemes" -
# one for each build configuration, their names will be constructed from
# project name and configuration name, separated by dash, like this:
#
# "<project_name>-<configuration_name>"
#
# NOTE: every scheme will have the same build configiuration
# for all phases (Run, Test, Profile, Archive). If you need different build configurations
# based on phase - lets say one configuration for Run, but different one for Archive -
# consider to have different build configurations (and as result - build shemes) for these purposes
# (as proposed in this sample file).
#
# For this example, shemes will be:
#
# "CakeMania-Debug"
# "CakeMania-Staging"
# "CakeMania-RC"
# "CakeMania-Production"
# "CakeMania-AppStore"
#=== DEFAULT target settings
# Below we define "project level" build configurations.
# REMEMBER this entiire file is just an interpretable script,
# and the structure below is just a loop.
# At every iteration we have reference to one
# of the build configurations defined above explicitly or implicitly.
# In this case, we set the same build settings to each configuration,
# but, if we need to have some settings to be different for different
# configurations, then you can use "if" expression to set different build settings
# dependiong on "configuration.name" (we will see example of that in target settings below in this document).
project.all_configurations.each do |configuration|
# the settings listed below are just a copy
# of what Xcode sets explicitly in a newly created Xcode
# project file in comparison with default values
# (the values that are marked with bold font).
configuration.settings["ENABLE_BITCODE"] = "YES"
configuration.settings["SDKROOT"] = "iphoneos"
configuration.settings["GCC_DYNAMIC_NO_PIC"] = "NO"
configuration.settings["OTHER_CFLAGS"] = "$(inherited) -DNS_BLOCK_ASSERTIONS=1"
configuration.settings["GCC_C_LANGUAGE_STANDARD"] = "gnu99"
configuration.settings["CLANG_ENABLE_MODULES"] = "YES"
configuration.settings["CLANG_ENABLE_OBJC_ARC"] = "YES"
configuration.settings["ENABLE_NS_ASSERTIONS"] = "NO"
configuration.settings["ENABLE_STRICT_OBJC_MSGSEND"] = "YES"
configuration.settings["CLANG_WARN_EMPTY_BODY"] = "YES"
configuration.settings["CLANG_WARN_BOOL_CONVERSION"] = "YES"
configuration.settings["CLANG_WARN_CONSTANT_CONVERSION"] = "YES"
configuration.settings["GCC_WARN_64_TO_32_BIT_CONVERSION"] = "YES"
configuration.settings["CLANG_WARN_INT_CONVERSION"] = "YES"
configuration.settings["GCC_WARN_ABOUT_RETURN_TYPE"] = "YES_ERROR"
configuration.settings["GCC_WARN_UNINITIALIZED_AUTOS"] = "YES_AGGRESSIVE"
configuration.settings["CLANG_WARN_UNREACHABLE_CODE"] = "YES"
configuration.settings["GCC_WARN_UNUSED_FUNCTION"] = "YES"
configuration.settings["GCC_WARN_UNUSED_VARIABLE"] = "YES"
configuration.settings["CLANG_WARN_DIRECT_OBJC_ISA_USAGE"] = "YES_ERROR"
configuration.settings["CLANG_WARN__DUPLICATE_METHOD_MATCH"] = "YES"
configuration.settings["GCC_WARN_UNDECLARED_SELECTOR"] = "YES"
configuration.settings["CLANG_WARN_OBJC_ROOT_CLASS"] = "YES_ERROR"
configuration.settings["CURRENT_PROJECT_VERSION"] = "1" # just default non-empty value
configuration.settings["DEFINES_MODULE"] = "YES" # http://stackoverflow.com/a/27251979
configuration.settings["SWIFT_OPTIMIZATION_LEVEL"] = "-Onone"
configuration.settings["CLANG_WARN_INFINITE_RECURSION"] = "YES" # Xcode 8
configuration.settings["CLANG_WARN_SUSPICIOUS_MOVE"] = "YES" # Xcode 8
configuration.settings["ENABLE_STRICT_OBJC_MSGSEND"] = "YES" # Xcode 8
configuration.settings["GCC_NO_COMMON_BLOCKS"] = "YES"
configuration.settings["ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES"] = "$(inherited)" # "YES"
configuration.settings["SWIFT_VERSION"] = currentSwiftVersion
#===
if configuration.name == "RC" || configuration.name == "AppStore"
configuration.settings["DEBUG_INFORMATION_FORMAT"] = "dwarf-with-dsym"
configuration.settings["SWIFT_OPTIMIZATION_LEVEL"] = "-Owholemodule" # Xcode 8
end
end
#=== Targets
# So far, we've defined poject settings and
# project level build configuration settings
# (which define defaults for target level build configurations).
#
# Now it's time to define target-level build settings.
# Below we define "application"-type target and
# put all it's settings (including definition or related unit test targets)
# inside "application_for ... do ... end" structure.
target do |target|
target.name = project.name
target.language = :swift
target.type = :application
target.platform = :ios
target.deployment_target = iOSdeploymentTarget
#===
# Now lets set target-level build settigns.
# Again, the structure below is just a loop,
# everything between "target.all_configurations.each do |configuration|"
# and corresponding "end" (see below on the same level in the very bottom of the file)
# is body of this loop, that repeats every iteration. This loop goes through
# the list of build configurations (defined above) and on each iteration
# we have variable "configuration" that contains reference to one
# of the build configurations in CONTEXT of the TARGET. This is equivalent of setting
# build settings on target-level in Xcode (you can access it if you choose to
# see build settigns by "Levels", not "Combined").
# Imagine we have project folder structure like this:
#
# - Cakefile
# - Info/
# | - CakeMania.plist
# | - CakeManiaTst.plist
# | - CakeManiaUITst.plist
# - Lib/
# | - ...
# - Res/
# | - CakeMania.entitlements
# | - CakeMania-test.entitlements
# | - ...
# | - CakeMania.xcassets/
# | - ...
# | - AppIcon.appiconset/
# | - ...
# | - ...
# - Src/
# | - ...
# | - ObjC/
# | - Prefix.pch
# | - CakeMania-Bridging-Header.h
# | - ...
# - Tst/
# | - ...
# - UITst/
# | - ...
#
target.all_configurations.each do |configuration|
#=== Build Settings - Core
configuration.product_bundle_identifier = companyIdentifier + "." + target.name
configuration.supported_devices = :universal
configuration.settings["INFOPLIST_FILE"] = "Info/" + target.name + ".plist"
configuration.settings["PRODUCT_NAME"] = "$(TARGET_NAME)"
configuration.settings["CODE_SIGN_ENTITLEMENTS"] = "Res/CakeMania.entitlements"
configuration.settings["GCC_PREFIX_HEADER"] = "Src/ObjC/Prefix.pch"
# configuration.settings["FRAMEWORK_SEARCH_PATHS"] = "$(inherited)"
configuration.settings["LIBRARY_SEARCH_PATHS"] = "$(inherited) $(SRCROOT)/Lib/**"
configuration.settings["ASSETCATALOG_COMPILER_APPICON_NAME"] = "AppIcon"
# configuration.settings["ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME"] = "Brand Assets"
configuration.settings["SWIFT_OBJC_BRIDGING_HEADER"] = "Src/ObjC/CakeMania-Bridging-Header.h"
configuration.settings["OTHER_LDFLAGS"] = "$(inherited) -ObjC"
# make configuration name available in run time:
configNameFlag = "CONFIG_" + configuration.name.upcase
configuration.settings["GCC_PREPROCESSOR_DEFINITIONS"] = "$(inherited) " + configNameFlag + "=1" # Obj-C support
configuration.settings["OTHER_SWIFT_FLAGS"] = "$(inherited) -D" + configNameFlag # Swift support
# This will show "Automatic" in Xcode,
# relies on proper/valid "PROVISIONING_PROFILE" value:
# configuration.settings["CODE_SIGN_IDENTITY[sdk=iphoneos*]"] = nil # DEPRECATED
# Xcode 8 automati c signing support
configuration.settings["CODE_SIGN_IDENTITY[sdk=iphoneos*]"] = "iPhone Developer"
configuration.settings["DEVELOPMENT_TEAM"] = developmentTeamId
#=== Build Settings - Per-configuration
# NOTE: any configuration-specific settings below will override
# common settings that you already applied above inside this
# "target.all_configurations.each do |configuration|" block
if configuration.name == "Debug"
#=== Config
configuration.settings["CODE_SIGN_ENTITLEMENTS"] = "Res/CakeMania-test.entitlements"
#=== Config - User Defined Build Settings
configuration.settings["FACEBOOK_KEY"] = facebookTestKey
end
#===
if configuration.name == "Staging"
#=== Config
configuration.settings["PROVISIONING_PROFILE"] = provProfAdHoc
configuration.settings["CODE_SIGN_ENTITLEMENTS"] = "Res/CakeMania-test.entitlements"
#=== Config - User Defined Build Settings
configuration.settings["FACEBOOK_KEY"] = facebookTestKey
end
#===
if configuration.name == "RC"
#=== Config
configuration.settings["PROVISIONING_PROFILE"] = provProfAdHoc
configuration.settings["CODE_SIGN_ENTITLEMENTS"] = "Res/CakeMania-test.entitlements"
#=== Config - User Defined Build Settings
configuration.settings["FACEBOOK_KEY"] = facebookTestKey
end
#===
if configuration.name == "Production"
#=== Config
configuration.settings["PROVISIONING_PROFILE"] = provProfAdHoc # AdHoc
#=== Config - User Defined Build Settings
configuration.settings["FACEBOOK_KEY"] = facebookProdKey
end
#===
if configuration.name == "AppStore"
#=== Config
configuration.settings["PROVISIONING_PROFILE"] = provProfAppStore
#=== Config - User Defined Build Settings
configuration.settings["FACEBOOK_KEY"] = facebookProdKey
end
end
#=== Extra System Frameworks
# Here is how we tell Xcake to include Apple system framework
# into the target.
# NOTE: "target.system_frameworks" is an array, that always have at least
# "Foundation" and "UIKit", os it's always non-empty and we should not initialize it
# before adding something there, so we jsut add values, one at a time (one per each line below).
target.system_frameworks << "AdSupport"
target.system_frameworks << "QuartzCore"
#=== Source Files
# Here is how we tell Xcake where to look for source files
# which need to be added into the target. Moreover, the folder struture
# will be re-created with Xcode groups.
# NOTE: "target.include_files" is an array, that is empty by default
# (no source files will be added to the target). So it's our responsibility
# to initialize this array (with "=" operand) before adding values/elements
# into it (with "<<" operand). Remember, this file is a Ruby script, and
# that's just how Ruby works.
target.include_files = ["Src/**/*.*"] # initialize array with 1 element
target.include_files << "Lib/**/*.*" # add value into already non-empty array
target.include_files << "Res/**/*.*" # add another value
#=== Tests
# Below we define unit tests target for the application target.
# "unit_tests_for" is a reserved word, then you put variable that contains reference
# to the application target that you want to create unit tests for, it's "target" in our case.
# The "test_target" is reference to the newly created unit test target
# so we can configure it as we want - set name, build configurations (at least info plist file)
# and its source files, or course. The rules of how we work with test target (set its settings)
# are the same, as we work with application target.
unit_tests_for target do |test_target|
test_target.name = target.name + testSuffix
test_target.all_configurations.each do |configuration|
configuration.settings["INFOPLIST_FILE"] = "Info/" + test_target.name + ".plist"
end
#=== Source Files
test_target.include_files = [testSuffix + "/**/*.*"] # we set array with 1 element here!
end
#===
# Below we define UI tests target for the application target.
# See https://github.com/jcampbell05/xcake/issues/44
ui_tests_for target do |test_target|
test_target.name = target.name + testSuffixUI
test_target.all_configurations.each do |configuration|
configuration.settings["INFOPLIST_FILE"] = "Info/" + test_target.name + ".plist"
end
#=== Source Files
test_target.include_files = [testSuffixUI + "/**/*.*"] # we set array with 1 element here!
end
end