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feedback from player: need more weapons to find, the sword is everywhere! gets boring. (i guess this is part of our goals anyway - to have more weapons and make them reflect either particles or forces). suggestion was to have weapons reflect forces. and build a weapon chooser so that you have to choose the right weapon to kill the right particle (and therefore understand the whole anti-matter/annihilation thing).
The text was updated successfully, but these errors were encountered:
feedback from player: need more weapons to find, the sword is everywhere! gets boring. (i guess this is part of our goals anyway - to have more weapons and make them reflect either particles or forces). suggestion was to have weapons reflect forces. and build a weapon chooser so that you have to choose the right weapon to kill the right particle (and therefore understand the whole anti-matter/annihilation thing).
The text was updated successfully, but these errors were encountered: