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If a mesh has a visual_scene/node/matrix that is not identity, it isn't parsed properly by RenderableMesh
--- a/meshes/arm_segment_b.dae Wed Aug 22 14:30:12 2012 +0200 +++ b/meshes/arm_segment_b.dae Thu Aug 23 10:54:52 2012 +0200 @@ -136,8 +136,8 @@ <visual_scene id="Scene" name="Scene">
-0.0 -1.0 0.0 0.0
1.0 -0.0 0.0 0.0
1.0 0.0 0.0 0.0
0.0 1.0 0.0 0.0 0.0 0.0 1.0 0.0 0.0 0.0 0.0 1.0 </matrix>
The text was updated successfully, but these errors were encountered:
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If a mesh has a visual_scene/node/matrix that is not identity, it isn't parsed properly by RenderableMesh
--- a/meshes/arm_segment_b.dae Wed Aug 22 14:30:12 2012 +0200
+++ b/meshes/arm_segment_b.dae Thu Aug 23 10:54:52 2012 +0200
@@ -136,8 +136,8 @@
<visual_scene id="Scene" name="Scene">
The text was updated successfully, but these errors were encountered: