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Copy file name to clipboardexpand all lines: Changelog.md
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- External textures: Fix filename lookup which can match more textures than it should in a VRAM page ( https://github.com/julianxhokaxhiu/FFNx/pull/687 )
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- External textures: Split `battle/A8DEF.TIM` into three files to avoid redundant textures ( https://github.com/julianxhokaxhiu/FFNx/pull/687 )
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- External music: Fix music get stopped in Fisherman's Horizon concert ( https://github.com/julianxhokaxhiu/FFNx/pull/694 )
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- Files: Enable support for `override_path` option ( https://github.com/julianxhokaxhiu/FFNx/pull/705 )
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- Rendering: Avoid texture reupload in case of palette swap ( https://github.com/julianxhokaxhiu/FFNx/pull/687 )
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- Rendering: Fix texture unload when multiple palettes are written ( https://github.com/julianxhokaxhiu/FFNx/pull/687 )
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- Rendering: Prevent the game from sending textures with half-alpha colors ( https://github.com/julianxhokaxhiu/FFNx/pull/687 )
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