diff --git a/Platforms/Graphics/.GL.Android/ConcreteGraphicsContext.Android.cs b/Platforms/Graphics/.GL.Android/ConcreteGraphicsContext.Android.cs index 6045e3387a7..eb07f614f08 100644 --- a/Platforms/Graphics/.GL.Android/ConcreteGraphicsContext.Android.cs +++ b/Platforms/Graphics/.GL.Android/ConcreteGraphicsContext.Android.cs @@ -65,7 +65,7 @@ internal ConcreteGraphicsContext(GraphicsContext context) if (_glDisposeContext != null && _glDisposeContext != EGL10.EglNoContext) throw new Exception("Could not create _glDisposeContext" + GL.GetEglErrorAsString()); - // create _glDisposeContext for Disposing GL objects from GC Finalizer thread. + // create _glSharedContext for creating and setting data on buffers and textures from threads. _glSharedContext = GL.Egl.EglCreateContext(EGL10.EglNoDisplay, cgd.EglConfig, this.EglContext, attribs); if (_glSharedContext != null && _glSharedContext != EGL10.EglNoContext) throw new Exception("Could not create _glSharedContext" + GL.GetEglErrorAsString());