You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I'm trying to use the constructor method as per the readme:
//Add an nineslice image with an texture atlas
var ninePatch = new NinePatch(
this, // Phaser.Scene
150, // x position
100, // y position
200, // expected width
100, // expected height
"buttons", // atlas key
"btn_clean.png", // Image frame
{
top: 20, // Amount of pixels for top
bottom: 23, // Amount of pixels for bottom
left: 27, // Amount of pixels for left
right: 28 // Amount of pixels for right
}
);
this.add.existing(ninePatch);
However I'm getting NinePatch is not defined.
The this.make and this.add methods work fine so I'm assuming I need to import the class somewhere or similar?
The text was updated successfully, but these errors were encountered:
I'm trying to use the constructor method as per the readme:
However I'm getting
NinePatch is not defined
.The
this.make
andthis.add
methods work fine so I'm assuming I need to import the class somewhere or similar?The text was updated successfully, but these errors were encountered: