diff --git a/Factions/Genestealer Cult/Changelog.md b/Factions/Genestealer Cult/Changelog.md index fe14229..8498621 100644 --- a/Factions/Genestealer Cult/Changelog.md +++ b/Factions/Genestealer Cult/Changelog.md @@ -1,7 +1,43 @@ -## Update v1.1 +# Genestealer Cults Index + +## Update v1.2 +###### 22/08/2024 +### General + +The following units have been modified. (Most of these have been updated to match the Codex changes) +* Aberrants x5 +* Abominant +* Achilles Ridgerunners x1 +* Acolyte Iconward +* Atalan Jackals x5 +* Biophagus +* Goliath Truck +* Hybrid Metamorphs x5 +* Jackal Alphus +* Kelermorph +* Magus +* Neophyte Hybrids x10 +* Patriarch +* Primus +* Reductus Saboteur +* Sanctus + +Removed Unit Profiles +* Acolyte Hybrids x5 + +New Unit Profiles +* Acolyte Hybrids (Hand Flamers) x5 +* Acolyte Hybrids (Autopistols) x5 +* Benefictus + +
+

Update v1.1

+ ###### 24/06/2024 ### General * Modified the `Readme.md` to reflect the `Psychic` Keyword. * `Psychic` weapons/abilities added to the following profiles: - * Magus \ No newline at end of file + * Magus + +
\ No newline at end of file diff --git a/Factions/Genestealer Cult/Genestealer-Cults-v1.1.txt b/Factions/Genestealer Cult/Genestealer-Cults-v1.1.txt deleted file mode 100644 index cb23a17..0000000 Binary files a/Factions/Genestealer Cult/Genestealer-Cults-v1.1.txt and /dev/null differ diff --git a/Factions/Genestealer Cult/Genestealer-Cults-v1.2.txt b/Factions/Genestealer Cult/Genestealer-Cults-v1.2.txt new file mode 100644 index 0000000..910bd88 Binary files /dev/null and b/Factions/Genestealer Cult/Genestealer-Cults-v1.2.txt differ diff --git a/Factions/Genestealer Cult/Patches/GC-Patch-2.txt b/Factions/Genestealer Cult/Patches/GC-Patch-2.txt new file mode 100644 index 0000000..9c45858 Binary files /dev/null and b/Factions/Genestealer Cult/Patches/GC-Patch-2.txt differ diff --git a/Factions/Genestealer Cult/Patches/Readme.md b/Factions/Genestealer Cult/Patches/Readme.md index c1d15bb..321a5d0 100644 --- a/Factions/Genestealer Cult/Patches/Readme.md +++ b/Factions/Genestealer Cult/Patches/Readme.md @@ -1,9 +1,40 @@ -# Genestealer Cult Patch Collection +# Genestealer Cults Patch Collection Please read the [How to apply a Patch](/Guides/Patches.md) guide for installing patches. Patch | Compatible Data Exports --- | --- Patch 1 | GenestealerCult-v1.0 +Patch 2 | GenestealerCult-v1.0, GenestealerCult-v1.1 + +## Patch 2 +### 22/08/2024 + *Updates v1.0/v1.1 to v1.2* + +The following units have been modified. (Most of these have been updated to match the Codex changes) +* Aberrants x5 +* Abominant +* Achilles Ridgerunners x1 +* Acolyte Iconward +* Atalan Jackals x5 +* Biophagus +* Goliath Truck +* Hybrid Metamorphs x5 +* Jackal Alphus +* Kelermorph +* Magus +* Neophyte Hybrids x10 +* Patriarch +* Primus +* Reductus Saboteur +* Sanctus + +New Unit Profiles +* Acolyte Hybrids (Hand Flamers) x5 +* Acolyte Hybrids (Autopistols) x5 +* Benefictus + +> [!NOTE] +> The **Acolyte Hybrids x5** profile should now be removed after applying this patch. ## Patch 1 ### 24/06/2024 diff --git a/Factions/Genestealer Cult/Readme.md b/Factions/Genestealer Cult/Readme.md index 920e04c..97600d9 100644 --- a/Factions/Genestealer Cult/Readme.md +++ b/Factions/Genestealer Cult/Readme.md @@ -1,24 +1,61 @@ -# Genestealer Cult Index v1.1 +# Genestealer Cults Index v1.2 ## General Information -* This Index contains all units from the current `Index: Genestealer Cult` +* This Index contains all units from the current `Codex: Genestealer Cults` * **`Leaders`** are all separate unit profiles acting as if they were a sole unit on the battlefield, they include their **`Leader`** ability but this should only be used in an **Advanced Profile**. (Refer to [Mixing_Profiles.md](/Guides/Mixing_Profiles.md)) * All units that have the `Damaged: 1-X Wounds Remaining` ability have a `-1 to hit roll (if attacker)` ability in their unit profile that can be enabled. * All unit profiles have the weapons shown on their datasheet unless specified. + +* All unit profile weapons have the default maximum `Count per unit` for that squad size. + +* Some Units have Abilities in the form of a Weapon Profile these will have `- (Ability)` at the end of their weapon name. +## Detachment: Host of Ascension +### Rule +* **`A Perfect Ambush:`** Add the following abilities to the **Global Modifiers**. + * `Sustained hits 1` + * `Ignores cover` + +## Detachment: Xenocreed Congregation +### Rule +* **`Unquestioning Fanaticism:`** Add `Feel no pain 3+` to the following Profiles: + * **Acolyte Iconward** + * **Magus** + * **Primus** + Enable this ability as needed. + +## Detachment: Biosanctic Broodsurge +### Rule +* **`Hypermorphic Fury:`** Add `Increase attacks by 1 (if attacker charged)` to the **Global Modifiers**. + +## Detachment: Brood Brother Auxilia +### Rule +* **`Integrated Tactics:`** Add `+1 to hit roll (ranged only)` to the **Global Modifiers**. + ## Units - Standard -* #### Abominant: - * **`The Chosen One:`** *Leader Ability*
Enable the profile ability `SUSTAINED HITS 1`. +* #### Aberrants x5: + * **`Hulking Bodyguards:`** *Leader Ability*
Enable the profile ability `Strength is greater than 6 : -1 to wound roll (if defender)`. + +* #### Achilles Ridgerunners x1: + * **`Heavy mortar - (Indirect Fire):`** *Weapon*
Use these weapon profiles instead of `Heavy mortar` to simulate `INDIRECT FIRE`. (Enable `Defender in Cover` from **Global Modifiers**.) + * **`Spotter:`** *Ability*
Enable the profile ability `Set BS to 3 (ranged only) (if attacker)`. + +* #### Acolyte Hybrids (Hand Flamers) x5: + * **`Industrialised Destruction:`** *Ability*
Enable the profile ability `Re-roll all possible failed wound rolls (if attacker)`. * #### Acolyte Iconward: - * **`Nexus of Devotion:`** *Leader Ability*
Enable the profile ability `Feel no pain 5+`. + * **`Nexus of Devotion:`** *Leader Ability*
Enable the profile ability `Feel no pain 5+`, change the value to **4** when mixed with the **Hybrid Metamorphs x5**. + +* #### Benefictus: + * **`Bio-horror Disruption:`** *Leader Ability*
Enable the profile ability `Lethal hits (ranged)`. + * **`Psionic Shield:`** *Ability*
Enable the profile ability `4++ invuln save`. * #### Biophagus: - * **`Twisted Science:`** *Leader Ability*
Enable the profile ability `LETHAL HITS`. - * **`Alchemicus Familiar:`**
Enable the profile ability `Wound roll of 2+ (unmodified) : critical wound (if attacker) (INFANTRY only)`. + * **`Twisted Science:`** *Leader Ability*
Enable the profile ability `Lethal hits (melee)`. + * **`Alchemicus Familiar:`** *Ability*
Enable the profile ability `+1 to wound roll (if attacker)`. * #### Patriarch: * **`Might From Beyond:`** *Leader Ability*
Enable the profile ability `DEVASTATING WOUNDS`. @@ -26,16 +63,9 @@ * #### Primus: * **`Cult Demagogue:`** *Leader Ability*
Enable the profile ability `Re-roll all possible failed hit rolls (if attacker)`. -* #### Sanctus: - * **`Psychic Spoor:`**
Enable the profile ability `IGNORES COVER`. - * **`Psychic Spoor:`**
Enable the profile ability `DEVASTATING WOUNDS`. - -* #### Acolyte Hybrids: - * **`Vile Insurrectionists:`**
Enable the profile ability `Re-roll all hit roll results of 1 (if attacker)`. - * **`Vile Insurrectionists:`**
Enable the profile ability `Re-roll all wound roll results of 1 (if attacker)`. - -* #### Aberrants: - * **`Hulking Bodyguards:`**
Enable the profile ability `Strength is greater than 6 : -1 to wound roll (if defender)`. +* #### Reductus Saboteur: + * **`Remote explosives - (Indirect Fire):`** *Weapon*
Use this weapon profile instead of `Remote explosives` to simulate `INDIRECT FIRE`. (Enable `Defender in Cover` from **Global Modifiers**.) + * **`Planted Explosives:`**
Ranged weapon profile, when using disable all `Re-roll hit roll` modifiers. -* #### Achilles Ridgerunner: - * **`Spotter:`**
Enable the profile ability `Set BS to 3 (ranged only) (if attacker)`. \ No newline at end of file +* #### Sanctus: + * **`Psychic Spoor:`**
Enable the profile abilities `Re-roll all possible failed hit rolls (if attacker)` & `Re-roll all possible failed wound rolls (if attacker)`. \ No newline at end of file diff --git a/README.md b/README.md index 2fa7e62..8ed4ceb 100644 --- a/README.md +++ b/README.md @@ -10,7 +10,9 @@ Below are some related links. ## :loudspeaker: Latest Changes -* New Faction: Adeptus Custodes are now available! +* **Genestealer Cults** has now been Updated to the codex & Dataslate changes, the profiles are also now compatible with **Advanced Profiles**. + +* New Faction: **Adeptus Custodes** are now available! * A new User Guide has been written to help guide anyone unfamiliar with interacting between this repository and UnitCrunch. @@ -34,6 +36,7 @@ Current list of Faction Data Exports that have been updated for use with **Advan * **Astra Militarum** * **Chaos Daemons** * **Drukhari** +* **Genestealer Cults** * **Space Marines** * **Blood Angels** * **T'au Empire** @@ -48,6 +51,5 @@ If you wish to contribute please read the `contributing.md`, here we outline the There are also quick start templates in the `Templates` directory. ## :clipboard: Todo list -- [ ] Update Existing Factions to be compatible with Advanced Profiles -- [ ] Dataslate Changes & MFM -- [ ] Genestealers Cults Codex Changes \ No newline at end of file +- [ ] Update **Imperial Agents** with the new Codex changes and to become compatible with **Advanced Profiles** +- [ ] Next Faction - Orks WAAAGH!! \ No newline at end of file