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+# Grey Knights
+
+## Update v1.0
+###### 06/09/2024
+### General
+
+* Added Army and Detachment rules.
+
+* Added Stratagems.
+
+* Added Enhancements.
+
+* Added Character units.
+
+* Added Battleline units.
+
+* Added Dedicated transports units.
+
+* Added Other datasheets units.
+
+### New Unit Profiles
+
+## Characters
+* **Brother-Captain**
+* **Brother-Captain Stern**
+* **Brotherhood Champion**
+* **Brotherhood Chaplain**
+* **Brotherhood Librarian**
+* **Brotherhood Techmarine**
+* **Castellan Crowe**
+* **Grand Master**
+* **Grand Master Voldus**
+* **Grand Master in Nemesis Dreadknight**
+* **Kaldor Draigo**
+
+## Battleline
+* **Brotherhood Terminator Squad**
+* **Strike Squad**
+
+## Dedicated transports
+* **Grey Knights Razorback**
+* **Grey Knights Rhino**
+
+## Other datasheets
+* **Grey Knights Land Raider**
+* **Grey Knights Land Crusader**
+* **Grey Knights Land Redeemer**
+* **Grey Knights Stormhawk Interceptor**
+* **Grey Knights Stormraven Gunship**
+* **Grey Knights Stormtalon Gunship**
+* **Grey Knights Thunderhawk Gunship**
+* **Grey Knights Venerable Dreadnought**
+* **Interceptor Squad**
+* **Grey Knights Land Raider Banisher**
+* **Nemesis Dreadknight**
+* **Paladin Squad**
+* **Purgation Squad**
+* **Purifier Squad**
+* **Servitors**
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diff --git a/Factions/Grey Knights/Readme.md b/Factions/Grey Knights/Readme.md
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+# `Grey Knights` v1.0
+## General Information
+* This Index contains all units from the current `Index: Grey Knights` and the `Imperial Armour: Grey Knights`.
+
+* **`Leaders`** are all separate unit profiles acting as if they were a sole unit on the battlefield, they include their **`Leader`** ability but this should only be used in an **Advanced Profile**. (Refer to [Mixing_Profiles.md](/Guides/Mixing_Profiles.md))
+
+* All unit profiles that have a squad size have been created at their minimum size unless stated otherwise.
+
+* All unit profile weapons have the default maximum `Count per unit` for that squad size.
+
+* All units that have the `Damaged: 1-X Wounds Remaining` ability have a `-1 to hit roll (if attacker)` ability in their unit profile that can be enabled.
+
+* All unit profiles have the weapons shown on their datasheet unless specified.
+
+* Some Units have Abilities in the form of a Weapon Profile these will have `- (Ability)` at the end of their weapon name.
+
+## Army Rule
+* **`Teleport Assault:`**
+
+## Detachment: Teleport Strike Force
+### Rule
+* **`Teleport Shunt:`**
+ * Add `FLY` keyword to the profile if defender.
+
+### Stratagems
+* **`Radiant Strike:`**
+Add `DEVASTATING WOUNDS` ability to the **Global Modifiers**.
+* **`Death from the Warp:`**
+Add `+1 to hit roll (ranged only)` to the **Global Modifiers**.
+* **`Truesilver Armour:`**
+Add `Degrade AP by 1` ability to the **Global Modifiers** if defender.
+
+### Enhancements
+* **`Domina Liber Daemonica:`**
+Add `+1 to wound roll (melee only)` and `+1 to damage (melee only) (DAEMON only)` to the profile abilities of that unit.
+
+## Units - Standard
+
+* #### Brother-Captain:
+ * **`Empyric Amplification (Psychic):`** *Leader Ability*
+ Enable the profile ability `Critical hit : 1 extra hit (if attacker) (if attack is psychic)`.
+ * **`Focused Mind (Psychic):`** *Ability*
+ Enable the profile ability `Re-roll all possible failed wound rolls (if attacker)`.
+
+* #### Brother-Captain Stern:
+ * **`Exemplar of the Silvered Host:`** *Leader Ability*
+ Enable the profile ability `Critical wound : 1 mortal wound (melee only) (if attacker)`.
+
+* #### Brotherhood Champion:
+ * **`Martial Fury:`** *Ability*
+ Enable the profile abilities `Re-roll all possible failed hit rolls (melee only) (if attacker) (CHARACTER only)` and `Re-roll all possible failed wound rolls (melee only) (if attacker) (CHARACTER only)`.
+
+* #### Brotherhood Chaplain:
+ * **`Words of Power (Psychic):`** *Leader Ability*
+ Enable the profile ability `+1 to wound roll (melee only) (if attacker)`.
+
+* #### Brotherhood Librarian:
+ * **`Santic Hood:`** *Leader Ability*
+ Enable the profile ability `Feel no pain 4+ (if attack is psychic)`.
+ * **`Vortex of Doom (Psychic):`** *Ability*
+ Ranged weapon profile, when using disable all `Re-roll hit roll` modifiers.
+
+* #### Grand Master Voldus:
+* **`Sanctuary (Psychic):`** *Leader Ability*
+ Enable the profile ability `-1 to hit roll (if defender)`.
+* **`Hammer Aflame (Psychic):`** *Ability*
+ Ranged weapon profile, when using disable all `Re-roll hit roll` modifiers.
+
+* #### Grand Master In Nemesis Dreadknight:
+* **`Surge of Wrath (Psychic):`** *Ability*
+ Enable the profile abilities `Re-roll all possible failed hit rolls (melee only) (if attacker) (MONSTER, VEHICLE only)`, `Re-roll all possible failed wound rolls (melee only) (if attacker) (MONSTER, VEHICLE only)` and `Re-roll all damage results of 1–2 (melee only) (if attacker) (MONSTER, VEHICLE only)`.
+
+* #### Kaldor Draigo:
+* **`Untouchable Purity:`** *Leader Ability*
+ Enable the profile ability `Feel no pain 4+ (mortal wounds only)`.
+
+* #### Brotherhood Terminator Squad:
+* **`Hammerhand (Psychic):`** *Ability*
+ Enable the profile ability `Critical hit : always wound (if attacker charged) (melee only) (if attacker)`.
+
+* #### Grey Knights Razorback:
+* **`Fire Support:`** *Ability*
+ Add `Re-roll all possible failed wound rolls` ability to the **Global Modifiers** if attacker.
+
+* #### Grey Knights Stormhawk Interceptor:
+* **`Interceptor`** *Ability*
+ Enable the profile ability `+1 to hit roll (ranged only) (if attacker) (FLY only)`.
+
+* #### Grey Knights Stormraven Gunship:
+* **`Armoured Resilience`** *Ability*
+ Enable the profile ability `-1 to damage (if defender)`.
+
+* #### Grey Knights Stormtalon Gunship:
+* **`Strafing Run`** *Ability*
+ Enable the profile ability `+1 to hit roll (ranged only) (if attacker) (excludes FLY)`.
+
+* #### Paladin Squad:
+* **`Inner Fortitude (Psychic)`** *Ability*
+ Enable the profile ability `Strength is greater than 5 : -1 to wound roll (if defender)`.
+
+* #### Purgation Squad:
+* **`Astral Aim (Psychic)`** *Ability*
+ Enable the profile abilities `Only hit on a 4+ (unmodified) (irrespective of attack modifiers) (if attacker)` and `-1 to hit roll (ranged only) (if attacker)`.
+
+* #### Purifier Squad:
+* **`Sanctity Of Purpose`** *Ability*
+ Enable the profile abilities `+1 to hit roll (if attacker)` and `+1 to wound roll (if attacker)` as needed.
+
+* #### Servitors:
+* **`Mindlock`** *Ability*
+ Enable the profile abilities `Improve BS by 1 (ranged only) (if attacker)` and `Improve WS by 1 (melee only) (if attacker)` as needed.
+
+## Units - Imperial Armour
+
+* #### Grey Knights Thunderhawk Gunship:
+* **`Thunderhawk Cluster Bombs:`** *Wargear*
+ Ranged weapon profile, when using disable all `Re-roll hit roll` modifiers.
+