diff --git a/Factions/Grey Knights/Changelog.md b/Factions/Grey Knights/Changelog.md new file mode 100644 index 0000000..682ce4f --- /dev/null +++ b/Factions/Grey Knights/Changelog.md @@ -0,0 +1,59 @@ +# Grey Knights + +## Update v1.0 +###### 06/09/2024 +### General + +* Added Army and Detachment rules. + +* Added Stratagems. + +* Added Enhancements. + +* Added Character units. + +* Added Battleline units. + +* Added Dedicated transports units. + +* Added Other datasheets units. + +### New Unit Profiles + +## Characters +* **Brother-Captain** +* **Brother-Captain Stern** +* **Brotherhood Champion** +* **Brotherhood Chaplain** +* **Brotherhood Librarian** +* **Brotherhood Techmarine** +* **Castellan Crowe** +* **Grand Master** +* **Grand Master Voldus** +* **Grand Master in Nemesis Dreadknight** +* **Kaldor Draigo** + +## Battleline +* **Brotherhood Terminator Squad** +* **Strike Squad** + +## Dedicated transports +* **Grey Knights Razorback** +* **Grey Knights Rhino** + +## Other datasheets +* **Grey Knights Land Raider** +* **Grey Knights Land Crusader** +* **Grey Knights Land Redeemer** +* **Grey Knights Stormhawk Interceptor** +* **Grey Knights Stormraven Gunship** +* **Grey Knights Stormtalon Gunship** +* **Grey Knights Thunderhawk Gunship** +* **Grey Knights Venerable Dreadnought** +* **Interceptor Squad** +* **Grey Knights Land Raider Banisher** +* **Nemesis Dreadknight** +* **Paladin Squad** +* **Purgation Squad** +* **Purifier Squad** +* **Servitors** diff --git a/Factions/Grey Knights/Grey-Knights-v1.0.txt b/Factions/Grey Knights/Grey-Knights-v1.0.txt new file mode 100644 index 0000000..11f21f6 Binary files /dev/null and b/Factions/Grey Knights/Grey-Knights-v1.0.txt differ diff --git a/Factions/Grey Knights/Readme.md b/Factions/Grey Knights/Readme.md new file mode 100644 index 0000000..d42e703 --- /dev/null +++ b/Factions/Grey Knights/Readme.md @@ -0,0 +1,118 @@ +# `Grey Knights` v1.0 +## General Information +* This Index contains all units from the current `Index: Grey Knights` and the `Imperial Armour: Grey Knights`. + +* **`Leaders`** are all separate unit profiles acting as if they were a sole unit on the battlefield, they include their **`Leader`** ability but this should only be used in an **Advanced Profile**. (Refer to [Mixing_Profiles.md](/Guides/Mixing_Profiles.md)) + +* All unit profiles that have a squad size have been created at their minimum size unless stated otherwise. + +* All unit profile weapons have the default maximum `Count per unit` for that squad size. + +* All units that have the `Damaged: 1-X Wounds Remaining` ability have a `-1 to hit roll (if attacker)` ability in their unit profile that can be enabled. + +* All unit profiles have the weapons shown on their datasheet unless specified. + +* Some Units have Abilities in the form of a Weapon Profile these will have `- (Ability)` at the end of their weapon name. + +## Army Rule +* **`Teleport Assault:`**
+ +## Detachment: Teleport Strike Force +### Rule +* **`Teleport Shunt:`**
+ * Add `FLY` keyword to the profile if defender. + +### Stratagems +* **`Radiant Strike:`**
+Add `DEVASTATING WOUNDS` ability to the **Global Modifiers**. +* **`Death from the Warp:`**
+Add `+1 to hit roll (ranged only)` to the **Global Modifiers**. +* **`Truesilver Armour:`**
+Add `Degrade AP by 1` ability to the **Global Modifiers** if defender. + +### Enhancements +* **`Domina Liber Daemonica:`**
+Add `+1 to wound roll (melee only)` and `+1 to damage (melee only) (DAEMON only)` to the profile abilities of that unit. + +## Units - Standard + +* #### Brother-Captain: + * **`Empyric Amplification (Psychic):`** *Leader Ability*
+ Enable the profile ability `Critical hit : 1 extra hit (if attacker) (if attack is psychic)`. + * **`Focused Mind (Psychic):`** *Ability*
+ Enable the profile ability `Re-roll all possible failed wound rolls (if attacker)`. + +* #### Brother-Captain Stern: + * **`Exemplar of the Silvered Host:`** *Leader Ability*
+ Enable the profile ability `Critical wound : 1 mortal wound (melee only) (if attacker)`. + +* #### Brotherhood Champion: + * **`Martial Fury:`** *Ability*
+ Enable the profile abilities `Re-roll all possible failed hit rolls (melee only) (if attacker) (CHARACTER only)` and `Re-roll all possible failed wound rolls (melee only) (if attacker) (CHARACTER only)`. + +* #### Brotherhood Chaplain: + * **`Words of Power (Psychic):`** *Leader Ability*
+ Enable the profile ability `+1 to wound roll (melee only) (if attacker)`. + +* #### Brotherhood Librarian: + * **`Santic Hood:`** *Leader Ability*
+ Enable the profile ability `Feel no pain 4+ (if attack is psychic)`. + * **`Vortex of Doom (Psychic):`** *Ability*
+ Ranged weapon profile, when using disable all `Re-roll hit roll` modifiers. + +* #### Grand Master Voldus: +* **`Sanctuary (Psychic):`** *Leader Ability*
+ Enable the profile ability `-1 to hit roll (if defender)`. +* **`Hammer Aflame (Psychic):`** *Ability*
+ Ranged weapon profile, when using disable all `Re-roll hit roll` modifiers. + +* #### Grand Master In Nemesis Dreadknight: +* **`Surge of Wrath (Psychic):`** *Ability*
+ Enable the profile abilities `Re-roll all possible failed hit rolls (melee only) (if attacker) (MONSTER, VEHICLE only)`, `Re-roll all possible failed wound rolls (melee only) (if attacker) (MONSTER, VEHICLE only)` and `Re-roll all damage results of 1–2 (melee only) (if attacker) (MONSTER, VEHICLE only)`. + +* #### Kaldor Draigo: +* **`Untouchable Purity:`** *Leader Ability*
+ Enable the profile ability `Feel no pain 4+ (mortal wounds only)`. + +* #### Brotherhood Terminator Squad: +* **`Hammerhand (Psychic):`** *Ability*
+ Enable the profile ability `Critical hit : always wound (if attacker charged) (melee only) (if attacker)`. + +* #### Grey Knights Razorback: +* **`Fire Support:`** *Ability*
+ Add `Re-roll all possible failed wound rolls` ability to the **Global Modifiers** if attacker. + +* #### Grey Knights Stormhawk Interceptor: +* **`Interceptor`** *Ability*
+ Enable the profile ability `+1 to hit roll (ranged only) (if attacker) (FLY only)`. + +* #### Grey Knights Stormraven Gunship: +* **`Armoured Resilience`** *Ability*
+ Enable the profile ability `-1 to damage (if defender)`. + +* #### Grey Knights Stormtalon Gunship: +* **`Strafing Run`** *Ability*
+ Enable the profile ability `+1 to hit roll (ranged only) (if attacker) (excludes FLY)`. + +* #### Paladin Squad: +* **`Inner Fortitude (Psychic)`** *Ability*
+ Enable the profile ability `Strength is greater than 5 : -1 to wound roll (if defender)`. + +* #### Purgation Squad: +* **`Astral Aim (Psychic)`** *Ability*
+ Enable the profile abilities `Only hit on a 4+ (unmodified) (irrespective of attack modifiers) (if attacker)` and `-1 to hit roll (ranged only) (if attacker)`. + +* #### Purifier Squad: +* **`Sanctity Of Purpose`** *Ability*
+ Enable the profile abilities `+1 to hit roll (if attacker)` and `+1 to wound roll (if attacker)` as needed. + +* #### Servitors: +* **`Mindlock`** *Ability*
+ Enable the profile abilities `Improve BS by 1 (ranged only) (if attacker)` and `Improve WS by 1 (melee only) (if attacker)` as needed. + +## Units - Imperial Armour + +* #### Grey Knights Thunderhawk Gunship: +* **`Thunderhawk Cluster Bombs:`** *Wargear*
+ Ranged weapon profile, when using disable all `Re-roll hit roll` modifiers. +