diff --git a/Zilon.Client/Assets/Zilon/Scripts/Models/SectorScene/SectorVM.cs b/Zilon.Client/Assets/Zilon/Scripts/Models/SectorScene/SectorVM.cs index c11d8bb7e..c3cdeac33 100644 --- a/Zilon.Client/Assets/Zilon/Scripts/Models/SectorScene/SectorVM.cs +++ b/Zilon.Client/Assets/Zilon/Scripts/Models/SectorScene/SectorVM.cs @@ -330,7 +330,7 @@ private void CreateMonsterViewModels(IEnumerable nodeViewModels) var actorGraphic = Instantiate(MonoGraphicPrefab, actorViewModel.transform); actorViewModel.GraphicRoot = actorGraphic; - actorGraphic.transform.position = new Vector3(0, /*0.2f*/0, 0); + actorGraphic.transform.position = new Vector3(0, /*0.2f*/0, -0.27f); var graphicController = actorViewModel.gameObject.AddComponent(); graphicController.Actor = monsterActor; @@ -389,7 +389,7 @@ private void CreateTraderViewModel(IEnumerable nodeViewModels, IActor var actorGraphic = Instantiate(MonoGraphicPrefab, actorViewModel.transform); actorViewModel.GraphicRoot = actorGraphic; - actorGraphic.transform.position = new Vector3(0, /*0.2f*/0, 0); + actorGraphic.transform.position = new Vector3(0, /*0.2f*/0, -0.27f); var graphicController = actorViewModel.gameObject.AddComponent(); graphicController.Actor = actor;