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[meta] Master Plan #6

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16 of 34 tasks
kvark opened this issue Jul 4, 2016 · 0 comments
Open
16 of 34 tasks

[meta] Master Plan #6

kvark opened this issue Jul 4, 2016 · 0 comments

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@kvark
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kvark commented Jul 4, 2016

  • Level loading
  • Vehicle loading
    • base model
    • physical bounds
    • wheels
    • items
  • Rendering
    • base ray casting
    • custom double level trace
    • smooth vertical slopes
    • true shadows
    • water
  • World simulation
    • season change
    • Creatures
      • bugs
      • flies
      • fish
    • special locations
  • Vehicle simulation
    • basic movement
    • spring force
    • collision impulses
    • landscape mapping
    • double layer transition
    • jumps & rolls
  • Particle systems
    • base framework
    • dust
    • missile trace
    • teleport
  • Opponent AI
    • don't get stuck
    • standard paths
@kvark kvark pinned this issue Dec 10, 2019
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