You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
1.Excuse me, how can I make the train play a sound under specific conditions (for example, when it is 1,000 meters away from the next station)? I have tried using the [StateChangeSound] section in the train file and the TrackFollowerFunction in the route file, but neither of them works. I wonder if there are any other methods to solve this problem.
2.Is it possible to change the speed of a non-stationary object in the Track Following Object? My current solution is to set the StopTime to 0 seconds and Accelerate to TargetSpeed, but I wonder if there is a better way to do this?
Suggestions :
The motor sound uses multiple sounds within a specific speed range.
Adding the function of transition curves.
The text was updated successfully, but these errors were encountered:
Question :
1.Excuse me, how can I make the train play a sound under specific conditions (for example, when it is 1,000 meters away from the next station)? I have tried using the [StateChangeSound] section in the train file and the TrackFollowerFunction in the route file, but neither of them works. I wonder if there are any other methods to solve this problem.
2.Is it possible to change the speed of a non-stationary object in the Track Following Object? My current solution is to set the StopTime to 0 seconds and Accelerate to TargetSpeed, but I wonder if there is a better way to do this?
Suggestions :
The text was updated successfully, but these errors were encountered: