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Maybe this is outside the scope of this project, but I was wondering if I can customize the parameters of ffmpeg and get a stream decoded from a specific codec into a format that LibGDX can handle. When passing in the raw file, I'm seeing [VideoPlayer::loadFile] Error opening file: Invalid data found when processing input, however vlc can play the file fine, and once I convert the file using -c:v vp8 -c:a libvorbis to a webm video like the test video, it works alright.
The text was updated successfully, but these errors were encountered:
Codec support was recently clarified in the README, along with instructions on how to build the desktop version with additional codecs (mainly for MP4 support, but you might also find the right settings for your example).
Maybe this is outside the scope of this project, but I was wondering if I can customize the parameters of ffmpeg and get a stream decoded from a specific codec into a format that LibGDX can handle. When passing in the raw file, I'm seeing
[VideoPlayer::loadFile] Error opening file: Invalid data found when processing input
, however vlc can play the file fine, and once I convert the file using-c:v vp8 -c:a libvorbis
to awebm
video like the test video, it works alright.The text was updated successfully, but these errors were encountered: