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Uncheck Merlin, so the current characters are: Loyal0, Loyal1, Loyal2, Minion0, and Minion1.
Check Mordred, so the current characters are: Merlin, Percival, Loyal0, Assassin, and Mordred.
A double click sound is heard, because when checking Mordred, the function performClick() is called on Mordred (first click sound) and then on both Merlin and Percival (second and third click sounds overlap).
It seems that the double click sound is heard only on the phone, but hardly on the emulator. This could be because the phone model/API is old, or because of lag issues?
Whatever the case, in my opinion, the double click sound has no real adverse effect on character selection. Hence, I won't be fixing this. Someone else is welcome to fix this if he/she is interested to help improve the user experience.
The text was updated successfully, but these errors were encountered:
Phone model: Samsung Galaxy A3 (2016)
Phone API: 24 (Nougat)
Emulator model: Pixel XL
Emulator API: 30 (R)
Case 1:
Merlin
, so the current characters are:Loyal0
,Loyal1
,Loyal2
,Minion0
, andMinion1
.Mordred
, so the current characters are:Merlin
,Percival
,Loyal0
,Assassin
, andMordred
.Mordred
, the functionperformClick()
is called onMordred
(first click sound) and then on bothMerlin
andPercival
(second and third click sounds overlap).CharacterSelectionActivity
.It seems that the double click sound is heard only on the phone, but hardly on the emulator. This could be because the phone model/API is old, or because of lag issues?
Whatever the case, in my opinion, the double click sound has no real adverse effect on character selection. Hence, I won't be fixing this. Someone else is welcome to fix this if he/she is interested to help improve the user experience.
The text was updated successfully, but these errors were encountered: