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Website #950

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slime73 opened this issue Oct 23, 2014 · 4 comments
Closed

Website #950

slime73 opened this issue Oct 23, 2014 · 4 comments
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@slime73
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slime73 commented Oct 23, 2014

Original report by Eliter Scripts (Bitbucket: EliterScripts, GitHub: EliterScripts).


Hey, can you guys make a built-in tool, on the website, for making the game into an executable? Like, make it to where, when you compress it, it has all the OS versions, AND 32-bit&64-bit OS'es.

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slime73 commented Oct 23, 2014

Original comment by Pablo Mayobre (Bitbucket: PabloMayobre, GitHub: PabloMayobre).


The answer is probably no, making LÖVE files is really easy, also making executable files for Windows and OS X can be done really simple. If you dont want to do them manually I recommend you to use love-release. Making a site to do this wouldnt be an easy task so I dont see that happening, there are already many tools to do this task.

You should really check the forums before opening an issue.

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slime73 commented Nov 27, 2014

Original comment by edisonout (Bitbucket: edisonout, GitHub: edisonout).


stackmachine.com is a site that allows you to upload your .love file and creates OSX and Windows executables. It also includes auto-updates, crash reports and stats. It was created by the guy who created Journey to the Center of Hawkthorne game but he's no longer updating it.

Github

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slime73 commented Dec 5, 2014

Original comment by Seppi (Bitbucket: josefnpat, GitHub: josefnpat).


As mentioned, it is rather easy to set up scripts, and easier to build them yourself.

Please see the game distribution page on the wiki for more information!

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slime73 commented Dec 5, 2014

Original comment by Alex Szpakowski (Bitbucket: slime73, GitHub: slime73).


Also related: #890.

@slime73 slime73 closed this as completed Dec 5, 2014
@slime73 slime73 added major change Change to existing functionality labels Feb 20, 2020
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