require() autocomplete? #1669
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karl-police
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I am wondering how the autocomplete works when using
require()
, e.g. since it can returnany
, and I am wondering what controls that.But there's a lot of
require
based files and I don't know which one is the one that is actually for the type solver and autocomplete.I also wonder if there's any UnitTest inside of the
tests
folder, that emulates the location of a Module. Because I don't know how I can emulate a string path or a Roblox DataModel Location inside Luau...Beta Was this translation helpful? Give feedback.
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