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A relatively new datatype albeit, Vector2Int does indeed support native Unity serialisation (and is even present in the SerializedProperty datatype enum). EasyButtons does not recognise it as such.
Expected Behaviour:
Define a method with the [Button] attribute containing a Vector2Int parameter.
EasyButtons shows a method dropdown in the inspector, allowing the user to enter a Vector2Int value.
Actual Behaviour:
EasyButtons shows an error message stating "Unable to draw a non-serialized type."
The text was updated successfully, but these errors were encountered:
Upon further inspection, none of the new ~Int variant types appear to be supported (Vector2Int, Vector3Int, RectInt, BoundsInt, or even traditional Bounds supposedly)
A relatively new datatype albeit,
Vector2Int
does indeed support native Unity serialisation (and is even present in the SerializedProperty datatype enum). EasyButtons does not recognise it as such.Expected Behaviour:
[Button]
attribute containing aVector2Int
parameter.Vector2Int
value.Actual Behaviour:
The text was updated successfully, but these errors were encountered: