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The use of openGL appears to be quite temperamental, and doesn't work on systems without the right driver versions.
This should be at most a configuration item rather than intractable in code.
To do this, we need to use "QOpenGLWidget" instead of QWidget.
And for QGraphicsView, we should:
myGraphicsView->setViewport(new QGLWidget());
(Or the PyQt equivalent)
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