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model_geo_distance.go
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/
model_geo_distance.go
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/*
Manticore Search Client
Сlient for Manticore Search.
API version: 5.0.0
Contact: info@manticoresearch.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
)
// checks if the GeoDistance type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &GeoDistance{}
// GeoDistance Object to perform geo-distance based filtering on queries
type GeoDistance struct {
LocationAnchor *GeoDistanceLocationAnchor
// Field name in the document that contains location data
LocationSource interface{}
// Algorithm used to calculate the distance
DistanceType interface{}
// The distance from the anchor point to filter results by
Distance interface{}
AdditionalProperties map[string]interface{}
}
type _GeoDistance GeoDistance
// NewGeoDistance instantiates a new GeoDistance object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewGeoDistance() *GeoDistance {
this := GeoDistance{}
return &this
}
// NewGeoDistanceWithDefaults instantiates a new GeoDistance object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewGeoDistanceWithDefaults() *GeoDistance {
this := GeoDistance{}
return &this
}
// GetLocationAnchor returns the LocationAnchor field value if set, zero value otherwise.
func (o *GeoDistance) GetLocationAnchor() GeoDistanceLocationAnchor {
if o == nil || IsNil(o.LocationAnchor) {
var ret GeoDistanceLocationAnchor
return ret
}
return *o.LocationAnchor
}
// GetLocationAnchorOk returns a tuple with the LocationAnchor field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *GeoDistance) GetLocationAnchorOk() (*GeoDistanceLocationAnchor, bool) {
if o == nil || IsNil(o.LocationAnchor) {
return nil, false
}
return o.LocationAnchor, true
}
// HasLocationAnchor returns a boolean if a field has been set.
func (o *GeoDistance) HasLocationAnchor() bool {
if o != nil && !IsNil(o.LocationAnchor) {
return true
}
return false
}
// SetLocationAnchor gets a reference to the given GeoDistanceLocationAnchor and assigns it to the LocationAnchor field.
func (o *GeoDistance) SetLocationAnchor(v GeoDistanceLocationAnchor) {
o.LocationAnchor = &v
}
// GetLocationSource returns the LocationSource field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *GeoDistance) GetLocationSource() interface{} {
if o == nil {
var ret interface{}
return ret
}
return o.LocationSource
}
// GetLocationSourceOk returns a tuple with the LocationSource field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *GeoDistance) GetLocationSourceOk() (*interface{}, bool) {
if o == nil || IsNil(o.LocationSource) {
return nil, false
}
return &o.LocationSource, true
}
// HasLocationSource returns a boolean if a field has been set.
func (o *GeoDistance) HasLocationSource() bool {
if o != nil && !IsNil(o.LocationSource) {
return true
}
return false
}
// SetLocationSource gets a reference to the given interface{} and assigns it to the LocationSource field.
func (o *GeoDistance) SetLocationSource(v interface{}) {
o.LocationSource = v
}
// GetDistanceType returns the DistanceType field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *GeoDistance) GetDistanceType() interface{} {
if o == nil {
var ret interface{}
return ret
}
return o.DistanceType
}
// GetDistanceTypeOk returns a tuple with the DistanceType field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *GeoDistance) GetDistanceTypeOk() (*interface{}, bool) {
if o == nil || IsNil(o.DistanceType) {
return nil, false
}
return &o.DistanceType, true
}
// HasDistanceType returns a boolean if a field has been set.
func (o *GeoDistance) HasDistanceType() bool {
if o != nil && !IsNil(o.DistanceType) {
return true
}
return false
}
// SetDistanceType gets a reference to the given interface{} and assigns it to the DistanceType field.
func (o *GeoDistance) SetDistanceType(v interface{}) {
o.DistanceType = v
}
// GetDistance returns the Distance field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *GeoDistance) GetDistance() interface{} {
if o == nil {
var ret interface{}
return ret
}
return o.Distance
}
// GetDistanceOk returns a tuple with the Distance field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *GeoDistance) GetDistanceOk() (*interface{}, bool) {
if o == nil || IsNil(o.Distance) {
return nil, false
}
return &o.Distance, true
}
// HasDistance returns a boolean if a field has been set.
func (o *GeoDistance) HasDistance() bool {
if o != nil && !IsNil(o.Distance) {
return true
}
return false
}
// SetDistance gets a reference to the given interface{} and assigns it to the Distance field.
func (o *GeoDistance) SetDistance(v interface{}) {
o.Distance = v
}
func (o GeoDistance) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o GeoDistance) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.LocationAnchor) {
toSerialize["location_anchor"] = o.LocationAnchor
}
if o.LocationSource != nil {
toSerialize["location_source"] = o.LocationSource
}
if o.DistanceType != nil {
toSerialize["distance_type"] = o.DistanceType
}
if o.Distance != nil {
toSerialize["distance"] = o.Distance
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
type NullableGeoDistance struct {
value *GeoDistance
isSet bool
}
func (v NullableGeoDistance) Get() *GeoDistance {
return v.value
}
func (v *NullableGeoDistance) Set(val *GeoDistance) {
v.value = val
v.isSet = true
}
func (v NullableGeoDistance) IsSet() bool {
return v.isSet
}
func (v *NullableGeoDistance) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableGeoDistance(val *GeoDistance) *NullableGeoDistance {
return &NullableGeoDistance{value: val, isSet: true}
}
func (v NullableGeoDistance) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableGeoDistance) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}