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I don't know if anybody will step up to update this extension to Godot 4, but there is a new C++ plugin in development by @Skrapion for this purpose at mapeditor/tiled#3550.
If you're logged in to GitHub, you can already download a build with this plugin at to test it. Just click on the Details link for any "Build Packages" check, click to "Summary" and scroll down to "Artifacts".
Are there any plans to update this to work with Godot 4?
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