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Nonlinear Ideas edited this page Jan 5, 2015 · 42 revisions

Welcome to the Tiled wiki! Here you'll find tutorials, documentation of the TMX map format, maybe some future planning and last but not least a list of games made with Tiled.

  • Contributing to Tiled - How to check out Tiled from git, compile it, and send changes back.
  • Best Practices - How you can work with Tiled.
  • Keyboard Shortcuts - Get to know your way around Tiled.
  • Support for TMX maps - A lot of frameworks can already load your tile maps!
  • Import from Image - Generating Tiled maps from bitmaps
  • Automapping - The Automapping feature explained + links to external explanations of automapping
  • Using Commands - Running shell commands and other programs from Tiled
  • Using the Terrain Tool - Easily make sure your sand borders your water properly.
  • Map-Tiler - Take a group of "layer images" (walls, floors, etc.) and turn them into a tileset and a Tiled file. Removes duplicate tiles as it imports, has support for generating rooms, and other features.

External articles

Related tools

  • tileset_baker - physically merges overlapping tiles, creating a new tileset with the unique combinations for any number of maps. This can make rendering the map a lot faster.
  • WBTMXTool - TMX file HD/SD converter
  • tmxOptimizer - Tool for optimizing a TMX map (website)
  • Remex - A tool for expanding RPG Maker tilesets for use with Tiled's automapping feature.

Currently the wiki content is in process of being ported over from the MediaWiki hosted at SourceForge.