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Edvin edited this page Oct 13, 2013
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Welcome to the Tiled wiki! Here you'll find tutorials, documentation of the TMX map format, maybe some future planning and last but not least a list of games made with Tiled.
- Contributing to Tiled - How to check out Tiled from git, compile it, and send changes back.
- Best Practices - How you can work with Tiled.
- Keyboard Shortcuts - Get to know your way around Tiled.
- Support for TMX maps - A lot of frameworks can already load your tile maps!
- Import from Image - Generating Tiled maps from bitmaps
- Automapping - The Automapping feature explained + links to external explanations of automapping
- Using Commands - Running shell commands and other programs from Tiled
- Using the Terrain Tool - Easily make sure your sand borders your water properly.
- Tiled starters tutorial by Pokefans.net (German)
- [Introduction to Tiled Map Editor: A Great, Platform-Agnostic Tool for Making Level Maps] (http://gamedev.tutsplus.com/tutorials/level-design/introduction-to-tiled-map-editor/)
- tileset_baker - physically merges overlapping tiles, creating a new tileset with the unique combinations for any number of maps. This can make rendering the map a lot faster.
- WBTMXTool - TMX file HD/SD converter
- tmxOptimizer - Tool for optimizing a TMX map (website)
- Remex - A tool for expanding RPG Maker tilesets for use with Tiled's automapping feature.
Currently the wiki content is in process of being ported over from the MediaWiki hosted at SourceForge.
Quick Links: Download on itch.io • Tiled Manual • Support Tiled Development