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Runtime error (std::runtime_error) #345
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See #255 (comment) dup #357 |
Thanks for the great project! I had the same error and I managed to solve it with on Debian 10, node v10.19.0 and Tileserver-GL v3.0.0 and v3.1.0 by installing these packages and following these steps, as outlined in the Dockerfile: sudo apt-get -y --no-install-recommends install \
apt-transport-https \
curl \
unzip \
build-essential \
libcairo2-dev \
libgles2-mesa-dev \
libgbm-dev \
libllvm7 \
libprotobuf-dev \
libgles2-mesa \
libegl1 \
xvfb \
xauth Installing the server with: export NODE_ENV="production"
npm install --production And running the server with: export CHOKIDAR_USEPOLLING=1
export CHOKIDAR_INTERVAL=500
xvfb-run -a --server-args="-screen 0 1024x768x24" -- node . -p 8080 When running the same steps in Ubuntu 20.04, I get the previous error:
Do you know what could be the cause of the issue or what needs to be additionally installed? |
@njanakiev Try two things:
|
you can debug egl with setting in my case egl wanted to use gbm for whatever reason, but i could convince it by explicitly setting |
I have built tileserver earlier and it was running fine. Recently I reboot the server and made an update. After the update I was not able to run Tileserver-GL. Its showing the following error
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