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If you set an angle for an image or text, the x and y coordinates will then be relative to that angle (i.e. you are moving along the viewport's axis). It probably makes more sense that the coordinates are relative to the hex's coordinates. This will likely need some tweaking of the viewport and/or grobs.
The text was updated successfully, but these errors were encountered:
If you set an angle for an image or text, the x and y coordinates will then be relative to that angle (i.e. you are moving along the viewport's axis). It probably makes more sense that the coordinates are relative to the hex's coordinates. This will likely need some tweaking of the viewport and/or grobs.
The text was updated successfully, but these errors were encountered: