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Hi @nickyGyul not sure if this is the right place to make this issue request for https://github.com/melkypie/resource-packs/tree/pack-win95ish
Currently, with this resource pack, the spec orb next to the minimap does not display whether a special attack is queued up or not (the hover functions correctly). The only way to currently know if one has activated one's special attack or not is to check the combat options menu.
The text was updated successfully, but these errors were encountered:
Hi @nickyGyul not sure if this is the right place to make this issue request for https://github.com/melkypie/resource-packs/tree/pack-win95ish
![versus spec](https://private-user-images.githubusercontent.com/153052480/368519547-6a314d41-fa48-4f0a-8fa4-905db34db015.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3Mzk5NTE5NzcsIm5iZiI6MTczOTk1MTY3NywicGF0aCI6Ii8xNTMwNTI0ODAvMzY4NTE5NTQ3LTZhMzE0ZDQxLWZhNDgtNGYwYS04ZmE0LTkwNWRiMzRkYjAxNS5wbmc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjUwMjE5JTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI1MDIxOVQwNzU0MzdaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT1lNzE5M2U1NmZlZTFkYTgwOTNhMjAxMTNlNjRjMGU0MGNmMzdjMzRhZGYxYzY1NjM5MDJmZDdiN2NlOWJhNGM4JlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCJ9.uwGfCHUOKe8F1pd0YgFERv_GYDyI8zzGCIC885X63H4)
Currently, with this resource pack, the spec orb next to the minimap does not display whether a special attack is queued up or not (the hover functions correctly). The only way to currently know if one has activated one's special attack or not is to check the combat options menu.
The text was updated successfully, but these errors were encountered: