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The terminal renders powerline characters incorrectly when starting a terminal.
Characters look like this:
Steps to reproduce:
Open Visual Studio Code
Open the integrated terminal
By the way, when you change the terminal font to another font, then back to the previous front, the terminal starts to render correctly, but you need to do this every time you open an integrated terminal.
Open terminal
Open settings (JSON)
Update the terminal.integrated.fontFamily setting:
You read: terminal.integrated.fontFamily = "Hack, monospace"
Rewrite to: terminal.integrated.fontFamily = "monospace"
Save
Rewrite to: terminal.integrated.fontFamily = "Hack, monospace"
Save
Terminal renders correctly
This is very similar to issue #120129, and I suspect it's for the same reason: the webgl renderer, which is now the default.
VS Code version: Code 1.55.0 (c185983, 2021-03-30T16:02:21.560Z)
OS version: Linux x64 5.8.0-7642-generic
System Info
Item
Value
CPUs
Intel(R) Core(TM) i5-2450M CPU @ 2.50GHz (4 x 2300)
Issue Type: Bug
The terminal renders powerline characters incorrectly when starting a terminal.
Characters look like this:
Steps to reproduce:
By the way, when you change the terminal font to another font, then back to the previous front, the terminal starts to render correctly, but you need to do this every time you open an integrated terminal.
terminal.integrated.fontFamily
setting:terminal.integrated.fontFamily = "Hack, monospace"
terminal.integrated.fontFamily = "monospace"
terminal.integrated.fontFamily = "Hack, monospace"
This is very similar to issue #120129, and I suspect it's for the same reason: the webgl renderer, which is now the default.
VS Code version: Code 1.55.0 (c185983, 2021-03-30T16:02:21.560Z)
OS version: Linux x64 5.8.0-7642-generic
System Info
gpu_compositing: enabled
multiple_raster_threads: enabled_on
oop_rasterization: disabled_off
opengl: enabled_on
protected_video_decode: unavailable_off
rasterization: disabled_software
skia_renderer: enabled_on
video_decode: disabled_software
vulkan: disabled_off
webgl: enabled
webgl2: enabled
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