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task.resource.transfer.js
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module.exports = {
run: function (creep) {
let moveOpts = { visualizePathStyle: { stroke: '#00ff00' }, ignoreCreeps: false, reusePath: 3 }
let energy = creep.room.energyAvailable;
let energyCapacity = creep.room.energyCapacityAvailable;
let unusedEnergyCapacity = energyCapacity - energy
let roomEnergyFull = unusedEnergyCapacity == 0
creep.memory.task = 'resource-transfer'
let energySource = false
let currentResource = ""
// energy transfer TO targets
let transferTarget, harvestTarget, currentResources = [], carriedResources = []
let containerDestinations = creep.room.find(FIND_STRUCTURES, {
filter: (s) => (s.structureType == STRUCTURE_CONTAINER || s.structureType == STRUCTURE_STORAGE)
&& s.store.getFreeCapacity() > 0
})
// console.log(`🚀 ~ file: task.resource.transfer.js:42 ~ containerDestinations:`, containerDestinations)
containerDestinations.sort((a, b) => {
return b.store.getFreeCapacity() - a.store.getFreeCapacity()
})
// console.log(`🚀 ~ file: task.resource.transfer.js:43 AFTER SORT ~ containerDestinations:`, containerDestinations)
transferTarget = containerDestinations[0]
// resource NOT ENERGY withdraw from targets
let ruinsWithResources = creep.room.find(FIND_RUINS, {
filter: r => r.store.getUsedCapacity() > 0
})
// console.log(`🚀 ~ file: role.resource.mover.js:17 ~ ruinsWithResources:`, ruinsWithResources.length)
if (ruinsWithResources.length > 0) {
ruinsWithResources.sort((a, b) => b.store.getUsedCapacity() - a.store.getUsedCapacity())
let richestRuin = ruinsWithResources[0]
harvestTarget = richestRuin
// console.log(`🚀 ~ file: task.resource.transfer.js:41 ~ richestRuin:`, richestRuin)
let store = richestRuin.store
let ruinResources = Object.keys(store)
// console.log(`🚀 ~ file: task.resource.transfer.js:44 ~ ruinResources:`, ruinResources)
if (ruinResources.length > 1) {
ruinResources.forEach(resource => {
currentResource = resource
currentResources.push(currentResource)
// console.log(`🚀 ~ file: task.resource.transfer.js:44 ~ resource:`, resource)
let amount = richestRuin.store[resource]
// console.log(`🚀 ~ file: task.resource.transfer.js:46 ~ amount:`, amount)
})
} else {
currentResources = currentResource = ruinResources
}
// for (let i = 0; i < ruinsWithResources.length; i++) {
// let ruin = ruinsWithResources[i]
// // console.log(`🚀 ~ file: task.resource.transfer.js:42 ~ ruin ${ruin} - store ${ruin.store}`, ruin.store.getUsedCapacity())
// let k = Object.keys(ruin.store)
// if(k.length > 1){
// k.forEach(resource => {
// // console.log(`🚀 ~ file: task.resource.transfer.js:49 ~ resource:`, resource)
// let v = ruin.store[resource]
// // console.log(`🚀 ~ file: task.resource.transfer.js:51 ~ v:`, v)
// })
// }
// let v = ruin.store[k]
// console.log(`🚀 ~ file: task.resource.transfer.js:77 ~ k ${k}, len ${k.length}: v ${v}` )
// }
console.log(`🚀 ~ file: task.resource.transfer.js:55 ~ currentResource:`, currentResource)
// harvestResourceType = Object.keys(ruinsWithResources[0].store)[0]
// console.log(`🚀 ~ file: task.resource.transfer.js:51 ~ harvestResourceType:`, harvestResourceType)
}
function harvest(resource, harvestResourceType) {
console.log(`🚀 ~ file: task.resource.transfer.js:78 ~ creep ${creep} harvest ~ resource ${resource}, harvestResourceType: ${harvestResourceType}`)
let x = creep.withdraw(resource, `${harvestResourceType}`)
console.log(`🚀 ~ file: task.resource.transfer.js:80 ~ harvest ~ x:`, x)
if (x == ERR_NOT_IN_RANGE) {
// console.log(`🚦⛵ ~ file: role.harvester.js:101 ~ harvest ~ x == ERR_NOT_IN_RANGE:`, x == ERR_NOT_IN_RANGE)
creep.memory.currentTask = '⚡ harvest'
creep.moveTo(resource, moveOpts);
} else if (x !== 0) {
x
console.log(`🚩 ~ file: role.harvester.js:107 ~ harvest ~ x:`, x)
} else {
x
carriedResources.push(harvestResourceType)
console.log(`🚀 ~ file: task.resource.transfer.js:93 ~ harvest ~ carriedResources:`, carriedResources)
console.log(`✅✨ ~ file: role.harvester.js:110 ~ harvest ~ x:`, x)
}
}
function transfer(toTarget, resourceTypes) {
creep.store
// console.log(`🚀 ~ file: task.resource.transfer.js:102 ~ transfer ~ creep.store:`, creep.store)
let keys = Object.keys(creep.store)
// console.log(`🚀 ~ file: task.resource.transfer.js:105 ~ transfer ~ keys:`, keys)
// console.log(`🚀 ~ file: role.resource.mover.js:147 ~ transfer ~ toTarget ${toTarget}, resourceTypes ${resourceTypes}`)
if (keys.length > 0) {
keys.forEach(resourceType => {
let v = creep.store[resourceType]
if(v < 1){
// console.log(`🚀 ~ file: task.resource.transfer.js:99 ~ transfer ~ v < 1:`, v < 1)
resourceTypes.pop()
// console.log(`🚀 ~ file: task.resource.transfer.js:101 ~ transfer ~ resourceTypes:`, resourceTypes)
// console.log(`🚀 ~ file: task.resource.transfer.js:101 ~ transfer ~ resourceTypes length ${resourceTypes.length}`)
return
}
let x = creep.transfer(toTarget, `${resourceType}`)
// console.log(`🚀 ~ file: task.resource.transfer.js:98 ~ transfer ~ resourceType ${resourceType} amount ${v}`)
// console.log(`🚀 ~ file: task.resource.transfer.js:99 ~ transfer ~ transfer code result ${x}`)
creep.moveTo(toTarget, moveOpts);
})
} else {
creep.memory.transferring = false
console.log(`🚀 ~ file: task.resource.transfer.js:124 ~ transfer ~ keys:`, keys)
let x = creep.transfer(toTarget, `${keys}`)
console.log(`🚀 ~ file: role.resource.mover.js:149 ~ transfer ~ x:`, x)
creep.moveTo(toTarget, moveOpts);
// if (creep.transfer(toTarget, resourceType) == ERR_NOT_IN_RANGE) {
// creep.moveTo(toTarget, moveOpts);
// }
}
}
// core logic: if creep full, transfer. If not full, harvest
let creepFull = creep.store.getFreeCapacity() < 1
// console.log(`🚀 ~ file: task.resource.transfer.js:135 ~ creepFull:`, creepFull)
// console.log(`🚀 ~ file: task.resource.transfer.js:137 ~ creep.memory.transferring:`, creep.memory.transferring)
if (creepFull || creep.memory.transferring === true) {
creep.memory.transferring = true
creep.memory.idle = false
creep.memory.currentTask = '⚡ find transfer target'
// console.log(`🚀 ~ file: task.resource.transfer.js:132 ~ carriedResources:`, carriedResources)
// console.log(`🚀 ~ file: task.resource.transfer.js:135 ~ currentResources:`, currentResources)
transfer(transferTarget, carriedResources)
} else {
harvest(harvestTarget, currentResource)
}
// if there is are hostiles, get storage energy
if (creep.memory.transferring == false) {
// console.log('!creep.memory.transferring: NOT XFER XFER XFER',);
creep.memory.currentTask = '➕⚡ gather energy'
if (harvestTarget) {
// console.log(`🚀 ~ file: role.harvester.js ~ line 145 ~ harvestTarget`, harvestTarget)
harvest(harvestTarget, currentResource)
} else {
creep.memory.idle = true
// console.log(`🚀 ~ file: task.resource.transfer.js:154 ~ creep ${creep} idle ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`)
}
}
}
}